Altar of Hope/The Working Fields

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To recall a thing is to make it real once more...
~ The Academic
Art altarbanner farm items The Working Fields.png

The Working Fields are a location in the Altar of Hope where the player can spend Candles of Hope Candles of Hope to unlock Stagecoach Items, Trinkets, Combat Items, and Inn Items. Once unlocked, an item will be added to the loot pool for all future expeditions. An unlocked item will also be added immediately to the inventory, meaning it will be available for use on the first expedition after it is unlocked.

Unlocking Items

Progression art item altar.png

Within each category, items are sorted into three tiers. Items are unlocked at random within a tier, and all items within a tier must be unlocked before the next tier becomes available. The Candles of Hope cost of unlocking an item increases with each tier.

Trinket Costs

Progression art trinkets.png

  • Tier 1: 1 Candles of Hope
Image Trinket Description
Adrenalizing ash.png
Adrenalizing Ash
Distant
30 Baubles
Turn End: Speed (15%)
Gain on Miss: Daze (20%)
Bulwark band.png
Bulwark Band
Distant
30 Baubles
Turn Start: Dodge (15%)
Gain on Miss: Blind (15%)
Clandestine cape.png
Clandestine Cape
Distant
Armor
30 Baubles
Round Start: Stealth (15%)
Gain on Miss: Vulnerable (15%)
Guarding gauntlet.png
Guarding Gauntlet
Distant
Armor
30 Baubles
Turn Start: Block (15%)
Gain on Miss: Weak (15%)
Dead ringer.png
Dead Ringer
Distant
30 Baubles
Apply on Hit: Daze (15%)
Apply on Miss: Speed (20%)
Disarming dagger.png
Disarming Dagger
Distant
Weapon
30 Baubles
Apply on Hit: Weak (15%)
Apply on Miss: Strength (20%)
Distracting dust.png
Distracting Dust
Distant
30 Baubles
Apply on Hit: Blind (15%)
Apply on Miss: Crit (15%)
Strange sapper.png
Strange Sapper
Distant
Weapon
30 Baubles
Apply on Hit: Vulnerable (15%)
Apply on Miss: Block (20%)
Strong shackles.png
Strong Shackles
Distant
30 Baubles
Apply on Hit: Immobilize
Gain on Hit: Immobilize
Vanished vanity.png
Vanished Vanity
Distant
Apply to attacker When Hit: Combo (33%)
If Flame > 75: -15% Deathblow RES
Parrying patriarch.png
Parrying Patriarch
Distant
Turn End: Convert Dodge to Dodge+
Turn Start: If Speed <= 2: Weak (10%)
Tinderbox.png
Tinderbox
Distant
Apply on Hit: If Flammable Item is Equipped: Burn1 (33%)
If Flammable Item is Equipped: +33% Burn RES Piercing
Gain on Miss: Burn2 (15%)
Trinket coast pristine lure.png
Pristine Lure
Distant
Serrated
Gain on Hit: Taunt (50%) or Tauntx2 (25%)
Gain on Miss: Bleed2
Trinket coast fishmongers gloves.png
Fishmonger Gloves
Distant
Apply on Hit: If Serrated Item is Equipped: Bleed1 (33%)
If Serrated Item is Equipped: +33% Bleed RES Piercing
Gain on Miss: Bleed2 (15%)
Hags hoard.png
Hag's Hoard
Distant Candles of Hope
+10% Healing Received per Positive Token
If Disease: -10% Max HP
Poison ring.png
Poison Ring
Distant Candles of Hope
Apply On Hit: If Noxious item is equipped: Blight1 (33%)
If Noxious item is equipped: +33% Blight RES Piercing
Gain on Miss: Blight2
Trinket forest blistering bugle.png
Blistering Bugle
Distant Candles of Hope
Turn Start: Taunt (50%)
Turn Start: If First in Turn Order: Vulnerable (33%)
Insulating insignia.png
Insulating Insignia
Distant Candles of Hope
Random Ally on Turn Start: Block (33%)
Gain on Miss: If First in turn order: Combo
Stone mount.png
Stone Mount
Distant Candles of Hope
Turn End: Convert Block to Block+
Gain on Miss: If First in turn order: +1 Stress
Mortal ward.png
Mortal Ward
Indelible
Hoarder
65 Baubles
On Entering Death's Door: Crit, Dodge+, -2 Stress
Fates foreteller.png
Fate's Foreteller
Indelible
Hoarder
65 Baubles
Gain on Damage over Time RES: Heal 20%
Prodding pendant.png
Prodding Pendant
Indelible
Hoarder
65 Baubles
Gain when Stress Damaged: Heal 33% (10%)
Inert indicia.png
Inert Indicia
Indelible
Hoarder
65 Baubles
+100% Stun RES
Gain on Stun or Daze RES:Add 2 Positive Tokens, Regeneration2
Hastening history.png
Hastening History
Distant Candles of Hope
Random Ally on Turn Start: Speed (33%)
Turn Start: If Speed <= 2: Stun (10%)
Trinket cultist cruel intent.png
Cruel Intent
Unforgettable
If Stained Item is Equipped:
Combat Start: Blindx2
Gain on non-CRIT: Blind
Gain on Miss: +10% CRIT (1 battle)
Trinket cultist idle thought.png
Idle Thought
Unforgettable
If Stained Item is Equipped:
+100% DMG
Round End: -30% DMG
Trinket cultist key dark impulse.png
Dark Impulse
Unforgettable
Stained
+20% Debuff RES
-10% DMG per Negative Token
Trinket cultist key dark impulse.png
Dark Impulse
Unforgettable
Stained
+20% Healing Given
-20% Healing Received from Skills
Trinket cultist silent treatment.png
Silent Treatment
Unforgettable
If Stained Item is Equipped:
Round Start: Stealth (66%)
If Stealth : +50% CRIT
If no Stealth: +50% DMG Received
Trinket antiq cleansing clasp.png
Cleansing Clasp
Indelible Candles of Hope
Turn Start:
If Baubles > 25: Remove 1 Negative Token
  • Tier 2: 2 Candles of Hope
Image Trinket Description
Buttressing band.png
Buttressing Band
Distant
30 Baubles
Turn Start: Crit (10%)
Gain on Miss: Vulnerable (20%)
Stirring snuff.png
Stirring Snuff
Distant
30 Baubles
Turn Start: Strength (15%)
Gain on Miss: Weak (20%)
Gnarly knuckles.png
Gnarly Knuckles
Distant
Weapon, Serrated
30 Baubles
Melee Skills: +20% DMG
Gain on Miss: Melee Skills: +1 Stress
Ravens reach.png
Raven's Reach
Distant
30 Baubles
Ranged Skill: +20% DMG
Gain on Miss: Ranged Skills: +1 Stress
Thrilling tablet.png
Thrilling Tablet
Indelible
Hoarder
65 Baubles
+100% DMG per Missing Hero
+100% Max Icon HP dd2.png per Missing Hero
Skeletons sight.png
Skeleton's Sight
Indelible
Hoarder
65 Baubles
Gain on Damage over Time RES: -2 Stress
Peculiar pods.png
Peculiar Pods
Distant
+25% Debuff RES Piercing
Gain When Hit: Remove Disease (5%)
If Flame > 75: -2 Icon speed.png
Covert cloak.png
Covert Cloak
Indelible
Armor
Round Start: If Flame < 50: Stealth (66%)
Ranged Skills: Execution 1 Death Armor
Staggering striker.png
Staggering Striker
Inedible
Armor
Apply on Hit: If Flame < 50: Combo (33%)
Melee Skills: ExecutionExecution 1
Goading gargoyle.png
Goading Gargoyle
Indelible
Turn Start: Convert Blind to Strength (66%)
If Flame < 50: +4 Icon speed.png
Trinket cultist key dark impulse.png
Dark Impulse
Unforgettable
Stained
+25% Stress RES
Gain When Stress Damaged: Horror1 (10%)
Trinket cultist key dark impulse.png
Dark Impulse
Unforgettable
Stained
+33% Move dd2.png RES
Gain when Moved by Enemy: Dd2 token stress.png 1
Trinket cultist key dark impulse.png
Dark Impulse
Unforgettable
Stained
+33% Disease RES
If Disease : -25% Max Icon HP dd2.png
Trinket cultist key dark impulse.png
Dark Impulse
Unforgettable
Stained
+25% Stun dd2.png RES
If Stun : +50% DMG Received
Trinket cultist locked jaw.png
Locked Jaw
Unforgettable
If Stained Item is Equipped:
+66% Bleed/Blight/Burn RES Piercing
-100% Debuff RES Piercing
Trinket cultist selfish motivation.png
Selfish Motivation
Unforgettable
If Stained Item is Equipped:
+50% DMG per Negative Token
Turn Start: Add 1 Negative Token
Trinket cultist sickening silence.png
Sickening Silence
Unforgettable
If Stained Item is Equipped:
Apply to Attacker when Hit: If Disease : Blight 6
If no Disease : -200% Disease RES
Trinket cultist spoken sharply.png
Spoken Sharply
Unforgettable
If Stained Item is Equipped:
Gain on Hit: Heal 4
-33% Max Icon HP dd2.png
Snappy swig.png
Snappy Swig
Indelible Candles of Hope
+1 Burn Dealt
Turn Start: If Icon speed.png >= 10: Crit (50%)
Trinket coast fishermans line.png
Fisherman's Line
Indelible Candles of Hope
Apply on Hit: If Fisherman's Net is Equipped: Stun (15%)
Apply on Hit: If Serrated Item is Equipped: Bleed3 (33%)
Trinket coast leather strop.png
Leather Strop
Distant Candles of Hope
+2 Bleed Duration Dealt
If Bleed: -15% Disease RES
Brilliant brew.png
Brillant Brew
Distant
Noxious
+2 Blight Duration Dealt
If Disease: -20% Move dd2.png RES
Curing cuppa.png
Curing Cuppa
Indelible Candles of Hope
Noxious
Apply on Hit: 3 Blight (25%)
HP > 75%: +50% Blight RES
Clenching claws.png
Clenching Claws
Indelible Candles of Hope
Serrated
Apply to Attacker When Hit: Weak(20%) or Vulnerable(20%) or Stun(10%)
Round Start: If Icon speed.png <= 2: Dd2 token immobilize.png(66%)
Trinket antiq clarifying carcanet.png
Clarifying Carcanet
Indelible Candles of Hope
If Relics > 75: +20% Max Icon HP dd2.png
If Baubles > 75: +20% DMG
  • Tier 3: 3 Candles of Hope
Image Trinket Description
Sneakers standard.png
Sneaker's Standard
Distant
Each Hero at Combat Start: Stealth (33%)
Each Hero at Combat Start: If Flame > 75: Taunt (33%)
Rousing recorder.png
Rousing Recorder
Distant
Random Ally on Turn Start: Add 1 Positive Token (33%)
If Flame > 75: -10% Debuff RES
Trinket cave pig sticker.png
Pig Sticker
Indelible
Weapon
Gain on CRIT: If Flame < 50: Stealth
If Target has Combo: +10% CRIT
Trinket cave bone mallet.png
Bone Mallet
Inedible
Weapon
Apply on CRIT: If Flame < 50: Dd2 token daze.png
If Target has Stun: +50% DMG
If Target has Daze: +50% DMG
Bold
Sacred scribblings.png
Sacred Scribblings
Distant Candles of Hope
+2 Burn Duration Dealt
Turn Start: If Icon speed.png <= 2: Dd2 token vulnerable.png (10%)
Enlightening element.png
Enlightening Element
Indelible Candles of Hope
Flammable
Apply on Hit: Burn3 (25%)
Turn Start: If Icon speed.png >= 8: Dodge (50%)
Trinket coast seamens boots.png
Seamen's Boots
Distant Candles of Hope
Armor
When Moving: If Icon speed.png <= 2: Block (66%)
When Moving: If Icon speed.png >= 6: Dodge (66%)
Trinket coast nautical compass.png
Nautical Compass
Indelible Candles of Hope
Turn End:
Block or Crit or Dodge or Strength or +1 Dd2 token stress.png
Hint of home.png
Hint of Home
Distant Candles of Hope
Gain When Hit: 2 Regeneration (15%)
If Disease: -10% DMG
Galvanizing goblet.png
Galvanizing Goblet
Indelible Candles of Hope
+1 Blight Dealt
HP > 75%: +33% Dd2 token stress.png RES
Trinket antiq shimmering crown.png
Shimmering Crown
Indelible Candles of Hope
Combat Start: If Relics > 100: Heal 100%
Combat Start: If Baubles > 100: -10 Dd2 token stress.png
Calibrating censer.png
Calibrating Censer
Indelible
Gain on Miss: Strength
Gain When Hit: If Icon speed.png <= 2: Block(66%)
Armory key.png
Armory Key
Distant
If Armor item is equipped: +20% max Icon HP dd2.png
If Weapon item is equipped: +20% DMG.
Sparkleball.png
Sparkleball
Indelible
Hoarder
65 Baubles
Apply on Hit:
Dd2 token daze.png (15%), Blind (15%), Weak (15%), Dd2 token vulnerable.png (15%), Dd2 token immobilize.png (15%)
Trinket cultist hardened heart.png
Hardened Heart
Unforgettable
If Stained Item is Equipped:
+200% Damage over Time RES
Gain on Damage over Time Resist: 2 DMG
Trinket cultist jealous whisper.png
Jealous Whisper
Unforgettable
If Stained Item is Equipped:
When Moving: Add 1 Positive Token
Gain When Moved by Ally Skill: Add 1 Positive Token
Gain When Moved by Enemy: Remove All Positive Tokens, +1 Dd2 token stress.png
Trinket cultist snap judgement.png
Snap Judgement
Unforgettable
If Stained Item is Equipped:
Turn Start: +1 Icon speed.png (1 Battle)
Turn Start: If Icon speed.png > 8: Add 1 Positive Token
Turn Start: If Icon speed.png > 12: Remove Combo, Extra Action (10%)
Turn End: If Last in Turn Order: -6 Icon speed.png
Trinket cultist temptation.png
Temptation
Unforgettable
If Stained Item is Equipped:
Turn Start: Extra Action (50%) or 1 DMG (50%)
-100% Deathsdoor dd2.png RES

Combat Item Costs

Progression art combat items.png

  • Tier 1: 1 Candles of Hope
Image Combat Item Effects
Ablative powders.png
Ablative Powders
[1 Target]
Stacks 2
+66% Burn RES RES (3 Turns)
Gain On Burn Resist: -1 Stress (3 Turns)
Crows feet.png
Crow's Feet
[Enemy Party]
Stacks 2
Bleed1 (3 Turns)
-20% Move RES (3 Turns)
-2 Speed (3 Turns)
Clotting powders.png
Clotting Powders
[1 Target]
Stacks 2
+66% Bleed RES (3 Turns)
Gain On Bleed Resist: -1 Stress (3 Turns)
Toxic ichor.png
Toxic Ichor
[Enemy Party]
Stacks 2
-33% Damage over Time RES (3 Turns)
Healing consumable 1.png
Healing Salve
[1 Target]
Stacks 2
Heal 12
Neutralizing powders.png
Neutralizing Powders
[1 Target]
Stacks 2
+66% Blight RES RES (3 Turns)
Gain On Blight Resist: -1 Stress (3 Turns)
Smelling salts.png
Smelling Salts
[1 Target]
Stacks 2
Remove Daze Stun
Add Dodge
Stimulants.png
Stimulants
[1 Target]
Stacks 2
Add Strength
+5 Speed (3 Turns)
Invigorating intoxicant.png
Invigorating Intoxicant
[1 Target]
Stacks 2
Remove Weak
+25% Deathblow RES (5 Turns)
When entering Death's Door Death's Door, remove Weak (5 Turns)
Thunderclap grenade.png
Thunderclap Grenade
[Enemy Party]
Stacks 2
MoveShuffle enemy Party
Add Stun (25%)
  • Tier 2: 2 Candles of Hope
Image Combat Item Effects
Adrenaline tonic.png
Adrenaline Tonic
[1 Target]
Stacks 2
Heal 18
+1 Dd2 token stress.png
Fire bomb.png
Incendiary Cocktail
[1 Target]
Stacks 1
5 Burn (3 Turns)
Fishermans net.png
Fisherman's Net
[1 Target]
Stacks 2
Add Dd2 token immobilize.png x2
-5 Icon speed.png (3 Turns)
-33% Bleed RES (3 Turns)
Ichor bomb.png
Ichor Bomb
[1 Target]
Stacks 1
5 Blight (3 Turns)
Shred of decency.png
Shred of Decency
[1 Target]
Stacks 2
Remove all Worship Worship
-33% Debuff RES (Cannot be resisted)
Oil flask.png
Linseed Oil Flask
[1 Target]
Stacks 4
-40% Move dd2.png RES (3 Turns)
-30% Burn RES (3 Turns)
Add Dd2 token daze.png (20%)
Death cap spores.png
Death Cap Spores
[1 Target]
Stacks 2
Remove 1 Death Armor
-33% Blight RES (3 Turns)
Noisemaker.png
Noisemaker
[1 Target]
Stacks 2
Add Taunt x2
Add Block
Spiked ball.png
Spiked Ball
[1 Target]
Stacks 1
5 Bleed (3 Turns)
Shimmering powder.png
Shimmering Powder
[1 Target]
Stacks 2
Add Stealthx2
+2 Icon speed.png (3 turns)
  • Tier 3: 4 Candles of Hope
Image Combat Item Effects
Healing consumable 2.png
Triage Kit
[1 Target]
Stacks 1
Heal 27
Fire grenade.png
Greek Fire Grenade
[Enemy Party]
Stacks 1
3 Burn (3 Turns)
DD2 Holy water.png
Holy Water
[1 Target]
Stacks 2
Remove Combo
Remove all Negative Tokens
Pyrotechnic dazzler.png
Pyrotechnic Dazzler
[1 Target]
Stacks 2
Add 2 at random
Blind or Dd2 token daze.png or Stun or Dd2 token vulnerable.png or -4 Icon speed.png (3 Turns)
Scrap grenade.png
Scrap Grenade
[Enemy Party]
Stacks 1
3 Bleed (3 Turns)
Toxic spores.png
Spore Grenade
[Enemy Party]
Stacks 1
3 Blight (3 Turns)
War horn.png
War Horn
[Party]
Stacks 1
Add Strength x2
Bone saw.png
Bone Saw
[1 Target]
Stacks 1
Yellow circle 4.png Blue circle 1.png
DMG: 6-12 CRIT: 10%
5 Bleed (3 Turns)
Makeshift javelin.png
Makeshift Javelin
[1 Target]
Stacks 2
Yellow circle 123.png Blue circle 123.png
DMG: 3-6 10% CRIT
Knockback 3
Add Dd2 token immobilize.png
Wilburs flag.png
Wilbur's Flag
[2 Targets]
Stacks 2
Yellow circle 12.png Blue circle 12.png
Add Combo, Dd2 token vulnerable.png

Stagecoach Item Costs

Progression art stagecoach.png

  • Tier 1: 2 Candles of Hope
Image Stagecoach Item Description
Shrine map.png
Shrine Map
Scouting Gear
25 Baubles
100% Hero Shrine Location Scouting
Iron banded wheels.png
Iron-Banded Wheels
Road Gear
25 Baubles
On Entering Region: +1 Wheel
+2 Max Wheel
Steel plating.png
Steel Plating
Road Gear
25 Baubles
On Entering Region: +1 Armor
+2 Max Armor
Guidebook city.png
Almanac: The Sprawl
Road Gear
40 Baubles
In The Sprawl: +2 Icon speed.png
In The Sprawl: +15% DMG
In The Sprawl: +10% Dd2 token stress.png RES
Guidebook forest.png
Almanac: The Tangle
Road Gear
40 Baubles
In The Tangle: +2 Icon speed.png
In The Tangle: +15% DMG
In The Tangle: +10% Dd2 token stress.png RES
Collectors chandelier.png
Collector's Chandelier
Luxury Gear
40 Baubles
Increases Stacking for Candles of Hope by 4 per Stack
+33% Candles of Hope Chance at Locations
Rewards 8 Candles of Hope upon killing the Collector
Whiskey still.png
Pot and Still
Food Gear
40 Baubles
Before Each Location: Chance to Produce Whiskey Items
Increases Stacking for Whiskey by 4 per Stack
Alchemical gear.png
Alembic and Retort
Medical Gear
40 Baubles
Before Each Location: Chance to produce Concoction and Powder items
Chirurgeons table.png
Chirurgeons Table
Medical Gear
40 Baubles
After Each Loaction: Remove Disease (10%)
Trapmakers kit.png
Trapmaker's Kit
Tinker's Gear
40 Baubles
Curious is the trapmaker's art
Before Each Location: Chance to produce Trap items
Increase stacking for Traps by 2 per Stack
  • Tier 2: 3 Candles of Hope
Image Stagecoach Item Description
Compress kit.png
Compress Kit
Medical Gear
25 Baubles
Increases Stacking for Concoctions and Powders by 6 per Stack
+2 quantity of produced items from Alembic and Retort
Chirurgeons map.png
Chirurgeon's Directory
Scouting Gear
40 Baubles
+100% Field Hospital Location Scouting
Double the Item Selection at the Field Hospital
Tea service.png
Tea Service
Luxury Gear
40 Baubles
Each Hero: +6% Positive Relationship Chance
Book of hoarders signals.png
Hoarder Signal Decoder
Scouting Gear
25 Baubles
+100% Hoarder Location Scouting
Double the Trinket Selection at the Hoarder
Chirurgeons mixing kit.png
Chirurgeon's Mixing Kit
Medical Gear
40 Baubles
Before Each Location: Chance to produce Restorative items
Blueprint tubes.png
Blueprint Tubes
Tinker's Gear
25 Baubles
+1 quantity of produced items from Stagecoach items
Icebox.png
Icebox
Food Gear
40 Baubles
+2 Quantity of Looted Food
+1% Disease RES per Food
Guidebook coast.png
Almanac: The Shroud
40 Baubles
In The Shroud: +2 Icon speed.png
In The Shroud: +15% DMG
In The Shroud: +10% Dd2 token stress.png RES
Guidebook farm.png
Almanac: The Foetor
40 Baubles
In The Foetor: +2 Icon speed.png
In The Foetor: +15% DMG
In The Foetor: +10% Dd2 token stress.png RES
Carriage lamps.png
Carriage Lamps
Road Gear
40 Baubles
+33% Loathing RES
  • Tier 3: 4 Candles of Hope
Image Stagecoach Item Description
Bottle case.png
Bottle Case
Medical Gear
25 Baubles
Increases Stacking for Concoctions and Powders by 6 per Stack
+2 quantity of produced items from Alembic and Retort
Explosives magazine.png
Explosives Magazine
Tinker's Gear
25 Baubles
Before Each Location: Chance to produce Explosive items
Increase stacking for Explosives by 1 per Stack
Medicine chest.png
Medicine Chest
Medical Gear
25 Baubles
Increases Stacking for Bandages and Restoratives by 6 per Stack
+2 quantity of produced items from Chirurgeon's Mixing Kit
Trackers map.png
Tracker's Map
Scouting Gear
25 Baubles
+100% Creature Den Location Scouting
+100% Oasis Location Scouting
Stew pot.png
Stew Pot
Food Gear
40 Baubles
Before Each Location: Chance to Produce Invigorating Stew
Assay gear.png
Assay Gear
Tinker's Gear
40 Baubles
+4 quantity of looted RELICS
Telescope.png
Telescope
Scouting Gear
40 Baubles
+33% Route Scouting
Trinket organizer.png
Trinket Organizer
Luxury Gear
40 Baubles
Increased Chance of Looting Trinkets
Merchants guild seal.png
Merchants' Guild Seal
Luxury Gear
40 Baubles
-20% Trinket Prices
-20% Combat Item Prices
-20% Stagecoach Item Prices
-20% Inn Item Prices
Wagon jack.png
Wagon Jack
Road Gear
40 Baubles
Heroes gain an Extra Action after using the Repair skill

Inn Item Costs

Progression art inn items.png

  • Tier 1: 1 Candles of Hope
Image Inn Item Description
Armor repair kit dd2.png
Armor Repair Kit
[1 Target]
Round Start: Block+ (5%) (1 Region)
c
Stale Bread
[1 Target]
+20% Icon HP dd2.png (1 Region)
c
Leeches
[1 Target]
Remove Disease
c
Book of Creative Insults
[1 Target]
Round Start: Taunt (5%) (1 Region)
c
Mop and Bucket
[1 Target]
Round Start: Strength (5%) (1 Region)
Round Start: Dodge (5%) (1 Region)
Chance of:
-3 Dd2 token stress.png (67%)

+2 Dd2 token stress.png (33%)

c
Restorative Herbs
[1 Target]
+10% Traveling Heal (1 Region)
+20% Healing Received from Skills (1 Region)
c
Speed Bag
[1 Target]
Round Start: Dodge (5%) (1 Region)
c
Stimulating Poultice
[1 Target]
+4 Icon speed.png (1 Region)
c
Whiskey Bottle
[2 Targets]
-1 Dd2 token stress.png
AffinityAffinityAffinity (67%) AffinityAffinity (33%)
c
Whittling tools
[1 Target]
-3 Dd2 token stress.png
  • Tier 2: 2 Candles of Hope
Image Inn Item Description
Book of Bawdy Tales.png
Book of Bawdy Tales
[1 Target]
-6 Stress
c
Apples & Cheese
[1 Target]
+20% Max Icon HP dd2.png (1 Region)
+5% Debuff RES (1 Region)
c
Boxing Gloves
[2 Targets]
-1 Stress
Round Start: Strength (5%) (1 Region)
Affinity (75%) Affinity (25%)
c
Dartboard
[2 Targets]
-1 Stress
+2% CRIT (1 Region)
Affinity (75%) Affinity (25%)
c
My Time in the Desert
[1 Target]
Round Start: Stealth (5%) (1 Region)
c
Songbook of Touching Dirges
[Party]
+1 Stress
AffinityAffinity (80%) Affinity (20%)
c
Nightshade Concoction
[1 Target]
+20% Deathblow RES (1 Region)
c
Knotted Tug Rope
[2 Targets}
Round Start: Strength (5%) (1 Region)
c
Whetstone
[1 Target]
Round Start: Crit (5%) (1 Region)
c
Whiskey Barrel
[Party]
-1 Dd2 token stress.png
AffinityAffinityAffinity (67%) AffinityAffinity (33%)
  • Tier 3: 4 Candles of Hope
Image Inn Item Description
Blasphemous idol dd2.png
Blasphemous Idol
[1 Target]
Chance of:
Round Start: Strength (5%) (1 Region) (33%)
Round Start: Crit (5%) (1 Region) (33%)
+3 Speed (1 Region) (33%)
c
Steak & Spuds
[1 Target]
+30% Max Icon HP dd2.png (1 Region)
-1 Speed (1 Region)
+10% MoveDisease RES (1 Region)
c
Candles & Chocolate
[2 Targets]
-1 Stress
Gains up to AffinityAffinityAffinity
c
Holy Beads
[1 Target]
Chance of:
Round Start: Block (5%) (1 Region) (33%)
Round Start: Dodge (5%) (1 Region) (33%)
+3 Speed (1 Region) (33%)
c
Meditative Totem
[1 Target]
-2 Stress
Remove Negative Quirk* (67%)
*[Oldest]
c
Roast Pig
[Party]
-2 Stress
Affinity (All Hero Pairs)
A joyous feast for all!
Can be used in addition to normal food.
c
Song of Amorous Ballads
[2 Targets]
AffinityAffinityAffinity (80%) AffinityAffinity (20%)
c
Poetry
[2 Targets}
-4 Stress
Affinity
c
Songbook of Rousing Tunes
[Party]
+2 Speed (1 Region)
-1 Stress
c
Wild Tea
[1 Target]
Remove Negative Quirk*
Remove Positive Quirk* (25%)
*[Oldest]

Progression art item altar.png

After unlocking all Items and finishing the Altar of Hope all excess Candles of Hope Candles of Hope can be used to reroll items for the next expedition. This items will be granted directly into your inventory with increased Candles of Hope cost each time.

Trinket Rerolls

Progression art trinkets.png