Huntsman

From Darkest Dungeon Wiki
Jump to navigation Jump to search
Huntsman
Km1-Beastmen-Huntsman.png
Stats
HP HP23
Speed Speed3
Resistances
Bleed Bleed30%
Blight Blight30%
Burn Burn20%
Stun Stun10%
Move Move10%
Debuff Debuff20%
LowMediumHigh
Other Attributes
TypesBeastman
Size1
Turns1
Permanent Condition(s)
On Death: Tribewalkers gain Enrage
On Death: Huntsmen gain Enrage

The Huntsman is a Hunger of the Beast Clan exclusive common enemy encountered primarily in Sieges and occasionally appearing in Camp Ambushes during Escalation 3.

Description

While primarily being a damage dealer, the Huntsman simultaneously erodes the heroes resistance to blight, weakening them Weak or destroying positive tokens depending on which rank he is in, potentially buying time for himself and/or other Beastmen to become Berserk.
His targeting is deterministic on which ranks he occupies.

Skills

Skill Name Target Ranks DMG CRIT Self Effects
Splitting Edge
3-5 15% Gain on CRIT: Enrage
Gain on Miss: Enrage
-10% Blight RES
• Apply Weak (50%)
Stalker's Reach
4-6 10% Gain on CRIT: Enrage
Gain on Miss: Enrage
• Destroy 1 Positive Token
• Apply Weak (50%)
Brutal Edge
6-10 15% Requires Berserk -10% Blight RES
Brutal Reach
8-12 10% Requires Berserk • Destroy 1 Positive Token

Enrage and Berserk

Enrage Enrage

  • +1 DMG dealt per Enrage
  • Round End: Become Berserk Berserk when stacked to 3 Enrage
  • Duration: Until end of combat
  • Limit: 3

Berserk Berserk

  • Enables powerful Skills.
  • -100% DMG taken
  • +20% Damage over Time RES
  • Duration: 1 Turn
  • Limit: 1

Notes

Strategy

The Huntsman is perhaps at his most threatening when present in the back, as heroes that are stationed in the backline typically have less HP and defenses than those in the front. Stalker's Reach and Brutal Reach's ability to destroy positive tokens are also particularly disruptive. Having someone like Man-at-Arms guarding a backline unit, or using pulls/pushes to change the positioning is effective at reducing the threat of a Huntsman.