Camping Skills

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Camping Skills can be used during camping in the room of a dungeon, only once per camp. Any buffs given last for 4 battles. New Camping Skills can be learned in the Survivalist building in the Hamlet. Each hero can have 4 active camping skills at a time, but start with only 3. Camping Skills cannot be upgraded.

Although a hero can have only 4 camping skills equipped at once, they can be swapped in and out at any time - even during an expedition.

The following is a list of all camping skills available:

  • When the target is One Companion, the skill cannot be used on the hero activating the skill. If a skill targets All Companions, it will affect all other heroes and not the one using the skill. When the target is Self/One Companion, the skill needs to be used on another hero to work, so if the player has only one hero left, such a skill cannot be used.
When the target is One Companion, the skill cannot be used on the hero activating the skill. All Companions affects all other heroes, not the one using the skill. When the target is Self/One Companion, the skill needs to be used on another hero to work, so if the player has only one hero left, a skill like that cannot be used.
Skill Character Time Cost Target Effect
ENCOURAGE
Encourage.png
All 2 One Companion -15 Stress
WOUND CARE
Camp skill first aid.png
All (except Flagellant) 2 One Companion Heal 15% HP

Remove Blight/Bleed

PEP TALK
Camp skill pep talk.png
All (except Flagellant) 2 One Companion -15% Stress (4 Battles)
ANGER MANAGEMENT
Camp skill anger management.png
Abomination portrait roster.png 3 All Companions /
Self Only
Self: +20 Stress
All Companions: -10 Stress
PSYCH UP
Camp skill psych up.png
Abomination portrait roster.png 4 Self Only +25% DMG (4 Battles)

All companions:

If not religious: +10 Stress
If religious: +20 Stress

THE QUICKENING
Camp skill the quickening.png
Abomination portrait roster.png 3 Self Only +4 SPD (4 Battles)
ELDRITCH BLOOD
Camp skill eldritch blood.png
Abomination portrait roster.png 3 Self Only +40% Blight resist (4 Battles)
+40% Bleed resist (4 Battles)
+40% Disease resist (4 Battles)
+20% Stress (4 Battles)
RESTRING CROSSBOW
Camp skill restring crossbow.png
CLEAN MUSKET
Clean Musket.png
Arbalest portrait roster.pngMusketeer portrait.png 3 Self Only +10 ACC Ranged Skills (4 Battles)
+20% DMG Ranged Skills (4 Battles)
+8% CRT Ranged Skills (4 Battles)
-2 SPD (4 Battles)
FIELD DRESSING
Camp skill field dressing.png
Arbalest portrait roster.pngMusketeer portrait.png 2 One Companion Heal +35% HP (50% chance)

Heal +50% (50% chance)
Remove Bleed

MARCHING PLAN
Camp skill marching plan.png
Arbalest portrait roster.pngMusketeer portrait.png 3 All Companions +2 SPD (4 Battles)
TRIAGE
Camp skill triage.png
Arbalest portrait roster.pngMusketeer portrait.png 3 All Companions Heal 20% HP
THIS IS HOW WE DO IT
Camp skill how its done.png
Bounty hunter portrait roster.png 2 Self Only +10 ACC (4 Battles)
+8% CRT (4 Battles)
TRACKING
Camp skill tracking.png
Bounty hunter portrait roster.png 2 Self Only -15% chance Party Surprised (4 Battles)
+10% chance Monsters Surprised (4 Battles)
PLANNED TAKEDOWN
Camp skill planned takedown.png
Bounty hunter portrait roster.png 4 Self Only +25% DMG against size 2 enemies (4 Battles)
+15 ACC against size 2 enemies (4 Battles)
SCOUT AHEAD
Camp skill scout ahead.png
Bounty hunter portrait roster.png 3 Self Only +25% Scouting chance (4 Battles)
UNSHAKEABLE LEADER
Camp skill unshakeable leader.png
Crusader portrait roster.png 2 Self Only -25% Stress (4 Battles)
STAND TALL
Camp skill stand tall.png
Crusader portrait roster.png 3 One Companion -15 Stress
Remove Mortality debuffs
ZEALOUS SPEECH
Camp skill zealous speech.png
Crusader portrait roster.png 5 All Companions /
Self Only
Party: -15 Stress

All Companions: -15% Stress (4 Battles)

ZEALOUS VIGIL
Camp skill zealous vigil.png
Crusader portrait roster.png 4 Self Only -25 stress

-15 stress if afflicted
Prevents a nighttime ambush

SNUFF BOX
Ability Forage.png
Grave robber portrait roster.png 3 One Companion /
Self Only
Self: Remove Disease
One Companion: Remove Disease
GALLOWS HUMOR
Camp skill gallows humor.png
Grave robber portrait roster.pngHighwayman portrait roster.png 4 All Companions /
Self Only
Self: -25 Stress
All Companions:
-20 Stress (75% chance)
+10 Stress (25% chance)
NIGHT MOVES
Camp skill night steps.png
Grave robber portrait roster.png 2 Self Only +20% Scouting chance (4 Battles)
PILFER
Camp skill pilfer.png
Grave robber portrait roster.png 1 Self Only Produces a supply item.
BATTLE TRANCE
Camp skill battle trance.png
Hellion portrait roster.png 3 Self Only +25% DMG if in position 1 (4 Battles)
-25% DMG if not in position 1 (4 Battles)
REJECT THE GODS
Camp skill reject the gods.png
Hellion portrait roster.png 2 All Companions /
Self Only

Self: -30 Stress
All Companions:
+7 Stress if not religious
+15 Stress if religious

SHARPEN SPEAR
Camp skill sharpen spear.png
Hellion portrait roster.png 3 Self Only +10% CRT (4 Battles)
REVEL
Camp skill revel.png
Hellion portrait roster.png 3 All Companions /
Self Only
Party:

-20 Stress
-5 ACC (4 Battles)
-2 SPD (4 Battles)
-10% Stress (4 Battles)

UNPARALLELED FINESSE
Camp skill uncatchable.png
Highwayman portrait roster.png 4 Self Only +10 DODGE (4 Battles)

+2 SPD (4 Battles)
+20% DMG Melee Skills (4 Battles)
+10 ACC Melee Skills (4 Battles)

CLEAN GUNS
Camp skill clean guns.png
Highwayman portrait roster.png 4 Self Only +10 ACC Ranged Skills (4 Battles)
+20% DMG Ranged Skills (4 Battles)
+8% CRT Ranged Skills (4 Battles)
BANDIT'S SENSE
Camp skill bandits sense.png
Highwayman portrait roster.png 4 Self Only -20% chance Party Surprised (4 Battles)

+20% chance Monsters Surprised (4 Battles)
Prevents a nighttime ambush

HOUND'S WATCH
Camp skill hounds watch.png
Houndmaster portrait roster.png 4 Self Only -20% chance Party Surprised (4 Battles)

+20% chance Monsters Surprised (4 Battles)
Prevents a nighttime ambush

THERAPY DOG
Camp skill therapy dog.png
Houndmaster portrait roster.png 3 All Companions -10 Stress

-10% Stress (4 Battles)

MAN'S BEST FRIEND
Camp skill pet the hound.png
Houndmaster portrait roster.png 2 Self Only -20 Stress
RELEASE THE HOUND
Camp skill release the hound.png
Houndmaster portrait roster.png 4 Self Only +30% Scouting chance (4 Battles)
TURN BACK TIME
Camp skill turn back time.png
Jester portrait roster.png 3 One Companion -30 Stress

Extra -15 Stress if afflicted

EVERY ROSE HAS ITS THORN
Camp skill every rose.png
Jester portrait roster.png 3 All Companions -15 Stress

-15% Stress (4 Battles)

TIGER'S EYE
Camp skill tigers eye.png
Jester portrait roster.png 3 One Companion +10 ACC (4 Battles)
+8% CRIT (4 Battles)
MOCKERY
Camp skill mockery.png
Jester portrait roster.png 2 All Companions /
One Companion
All Companions: -20 Stress

One Companion: +20 stress

LET THE MASK DOWN
Camp skill let the mask down.png
Leper portrait roster.png 1 All Companions /
Self Only
Self: -25 Stress

All Companions: +5 Stress

BLOODY SHROUD
Camp skill bloody shroud.png
Leper portrait roster.png 2 Self Only +25% Bleed resist (4 Battles)
+25% Blight resist (4 Battles)

+25% Move resist (4 Battles)
+25% Debuff resist (4 Battles)

REFLECTION
Camp skill reflection.png
Leper portrait roster.png 3 Self Only -20 Stress
+10 ACC (4 Battles)

+8% CRIT (4 Battles)

QUARANTINE
Camp skill quarantine.png
Leper portrait roster.png 3 All Companions /
Self Only
Self: +20% HP damage

All Companions:
-20 Stress (50% chance)
-15 Stress (50% chance)

MAINTAIN EQUIPMENT
Camp skill maintain equipment.png
Man at arms portrait roster.png 4 Self Only +15% PROT (4 Battles)

+15% DMG (4 Battles)

TACTICS
Camp skill tactics.png
Man at arms portrait roster.png 4 All Companions/
Self Only
+10 DODGE (4 Battles)

+5% CRIT (4 Battles)

INSTRUCTION
Camp skill instruction.png
Man at arms portrait roster.png 3 One Companinon +10 ACC (4 Battles)

+3 SPD (4 Battles)

WEAPONS PRACTICE
Camp skill weapons practice.png
Man at arms portrait roster.png 4 All Companions +10% DMG (4 Battles)

75% chance of +8% CRT (4 Battles)

ABANDON HOPE
Camp skill abandon hope.png
Occultist portrait roster.png 1 All Companions /
Self Only
Self: -25 Stress

All Companions:
+10 Stress (50% chance)
+5 Stress (50% chance)

DARK RITUAL
Camp skill dark ritual.png
Occultist portrait roster.png 4 Self Only /
One Companion
Reduce Torchlight by 100

Self: +15 Stress
One Companion: Heal +50% HP
Remove Mortality debuffs

DARK STRENGTH
Camp skill dark strength.png
Occultist portrait roster.png 2 Self Only /
One Companion
Self: +15 Stress

One Companion: +20% DMG (4 Battles)

UNSPEAKABLE COMMUNE
Camp skill unspeakable commune.png
Occultist portrait roster.png 3 All Companions All Companions: +7 Stress

Prevents a nighttime ambush

EXPERIMENTAL VAPOURS
Camp skill experimental vapours.png
Plague doctor portrait roster.png 4 One Companion Heal +50% HP

+33% Healing received (4 Battles)

LEECHES
Camp skill leeches.png
Plague doctor portrait roster.png 3 One Companion Heal +15% HP

Remove Blight
Remove Disease

THE CURE
The Cure.png
Plague doctor portrait roster.png 1 Self Only Remove Disease

+20% Disease resist (4 Battles)

SELF-MEDICATE
Self-Medicate.png
Plague doctor portrait roster.png 3 Self Only -10 Stress

Heal +20% HP
Remove Blight
Remove Bleed
+10 ACC (4 Battles)

BLESS
Camp skill bless.png
Vestal portrait roster.png 3 One Companion +10 ACC (4 Battles)
+10 DODGE (4 Battles)
CHANT
Camp skill chant.png
Vestal portrait roster.png 3 One Companion -20% Stress if religious (4 Battles)

-10% Stress if not religious (4 Battles)
-15 Stress if religious
-5 Stress if not religious

PRAY
Camp skill pray.png
Vestal portrait roster.png 3 All Companions -15 Stress if religious

-5 Stress if not religious

+15% PROT if religious (4 Battles)

+5% PROT if not religious (4 Battles)

SANCTUARY
Camp skill sanctuary.png
Vestal portrait roster.png 4 Self Only/
All Companions
All Companions:
If Mortality debuffs: Heal +50% HP

If Mortality debuffs: -25 Stress
Prevents a nighttime ambush

RESUPPLY

Resupply.png

Antiquarian portrait roster.png 1 Self Only Produces a random supply item (3 uses)
TRINKET SCROUNGE
Trinket Scrounge.png
Antiquarian portrait roster.png 2 Self Only Produces a random trinket
STRANGE POWDERS
Strange Powders.png
Antiquarian portrait roster.png 2 One Companion +20% Bleed resist (4 Battles)

+20% Blight resist (4 Battles)

+20% Move resist (4 Battles)

+20% Debuff resist (4 Battles)

+20% Disease resist (4 Battles)

CURIOUS INCANTATION
Curious Incantation.png
Antiquarian portrait roster.png 1 Self Only -50% Stress (4 Battles)
LASH'S ANGER
Camp skill lash anger.png
Flagellant portrait roster.png 1 Self Only +40 Stress
LASH'S SOLACE
Camp skill lash solace.png
Flagellant portrait roster.png 3 Self Only -50 Stress
LASH'S KISS
Camp skill lash kiss.png
Flagellant portrait roster.png 3 Self Only Heal 33% HP

Remove Bleed/Blight

+3 SPD (4 Battles)

LASH'S CURE
Camp skill lash cure.png
Flagellant portrait roster.png 2 Self Only Remove Disease
SNAKE EYES
Camp skill way of serpent.png
Shieldbreaker portrait roster.png 3 All Companions Armor Piercing: +15% (4 Battles)
SNAKE SKIN
Camp skill way of scales.png
Shieldbreaker portrait roster.png 3 Self Only +15% PROT (4 Battles)

+15% MAX HP (4 Battles)

SANDSTORM
Camp skill way of sway.png
Shieldbreaker portrait roster.png 3 One Companion Can't Be Marked (4 Battles)
ADDER'S EMBRACE
Camp skill way of adder.png
Shieldbreaker portrait roster.png 2 Self Only +20% Blight Skill Chance (4 Battles)

+20% Blight Resist (4 Battles)