Enemies (Darkest Dungeon II)
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A bestial refuge, littered with bones and...
less identifiable remains.
The Avatars of Oblivion - clergy of the
spreading stain.
Rubble and flame... as far as the eye
can see.
The docks are choked once again with the repellant stench
of rotting fish.
Resigned to the end of things, they waited for death.
And still they wait.
First, they ate the rotten flesh of their animals. Then, still hungry,
they turned upon themselves.
Hidden in warrens and ancient waterways, the swine proliferate unseen.
and unchecked.
The lost souls of a dying world - empty of hope... and humanity.
The worst kind of parasites. Opportunists.
The sounds of soldiery carry upon the wind…
We tread beyond the realms of reason!
Death has come to claim her elusive prize!
There is madness beneath its pallid cloak - avert your eyes!
Pity the Great Denier... chained by his own command!
- Enemies
- Stats
- Types
- Ordainment
“ | Your path lies through them, and so they must fall. | „ |
~ The Academic |
Enemies are various monsters and creatures in Darkest Dungeon II that act as the main antagonist of the player and the heroes.
Enemies
Creature Den
Cultist
NOTES: Cultists and Confessional Bosses are considered Cosmic.
The Lost Battalion
NOTES: The Lost Battalion enemies are also referred to as Cadavers.
Plague Eaters (Gentry)
NOTES: Plague Eaters are also known as the Gentry, and Livestock are also considered Creatures.
Swine
NOTES: Swine are also considered Creatures.
Gaunt
NOTES: The Ghoul isn't actually considered a Gaunt by the game.
Pillager
NOTES: The Mongrel is also considered a Creature.
Military
NOTES: The Military enemies are typeless.
Minibosses
NOTES: The Shambler is considered Cosmic.
Final Bosses
The final bosses are confronted at The Mountain.
Act 1 (Denial)
Act 2 (Resentment)
Act 3 (Obsession)
Act 4 (Ambition)