Warlord
Warlord | |
---|---|
Stats | |
HP | 77 |
Speed | 2 |
Death Armor | 3 |
Resistances | |
Bleed | 100% |
Blight | 50% |
Burn | 30% |
Stun | 75% |
Move | 100% |
Debuff | 40% |
Low ▪ Medium ▪ High | |
Other Attributes | |
Types | Military |
Size | 1 |
Turns per Round | 2 |
“ | His axe demands tribute, his soul demands suffering... | „ |
~ The Academic |
The Warlord is a mini-boss in Darkest Dungeon II exclusive to The Binding Blade DLC.
Description
The Warlord is a colossal enemy with high base DMG capable of stunning heroes as well as buffing his allies with Strength, Crit and Speed. Once he or his allies have applied enough Combo, he gains access to a devastating cleave attack capable of leaving any hero on Death's Door.
He is first fought at the end of The Lost Crusade quest. After unlocking the Crusader and completing all of his hero shrines, the Warlord becomes a wandering miniboss and can randomly appear in any Military barricade. The chance of encountering the Warlord increases the closer the player gets to The Mountain: 5% in region 1, 15% in region 2, and 25% in region 3. However, he can only be encountered once per expedition.
Skills
Strategy
The Warlord will always spawn with at least one other Military enemy with a chance to spawn with either a Barricade or a Weapon Rack. The primary components of this fight are Warlord's sizable HP pool, his usage of Combo tokens, his ability to Debuff heroes and Buff his allies. Similar to other Military enemies the Warlord will only attack heroes in the front ranks and often can put out a heavy amount of Bleed damage to boot, and can appear at any road barricade after The Lost Crusade is finished.
The Warlord will typically spawn in the front ranks, but depending on the mash he spawns in with may also appear in the middle or back ranks. Being able to get rid of Combo tokens after they have been applied is an important component of this fight—much of Warlord's moveset is either enhanced by or requires to be applied to a hero or multiple heroes. The most notable of these is Ferox Impetus, a cleave attack that hits the front 3 ranks and requires at least two heroes to have . Colaphus will either Daze or Stun the heroes hit depending on whether or not they have and can easily disrupt teams while setting up for Secare, a high-damage single hit attack that brings Warlord back to the front. The Warlord's high Move resist can make shuffling him very difficult, but in exchange, he is almost always in position for front rank heroes to deal damage to him unless his allies have been pulled to the front. Due to Warlord's multiple turns per round Damage over Time is very effective vs him, predominantly Blight and Burn due to his high resistance to Bleed. Riposte is also effective on the front rank heroes due to him only targeting the front ranks to deal damage to him on his own turns.
Rewards
Exclusive Trinkets
Image | Trinket | Description |
---|---|---|
Galea
Indelible
Armor
|
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Caestus
Inedible
Armor
|
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Securis
Indelible
Weapon
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Exclusive Combat Item
Image | Combat Item | Effects |
---|---|---|
Tropaeum
[1 Target]
Stacks 1
|
Cooldown 5
|
Exclusive Quirk
The hero who deals the final blow to Warlord will gain an exclusive quirk:
Name | Effects |
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Vanquisher | Gain On Killing Blow: Heal 5 |
Trivia
- All of Warlord's attacks are various Latin words: Secare - to cut (into pieces); Praecido - to cut (off/through); Ferox Impetus - fierce assault; Colaphus - fisticuff; Paro - prepare; Cohortor - exhort.
- This fact also applies to his unique combat item, Tropaenum - Trophy.
- Similar to the Chirurgeon, all of Warlords trinket and item drops can be seen on his person
- Galea, Caestus and Securis are his helmet, vambrace and axe respectively
- Tropaeum is the necklace of ears he wears over his armor