Shambler (Darkest Dungeon II)
Shambler | |
---|---|
![]() | |
Stats | |
![]() | 85 |
![]() | 2 |
![]() | 2 |
Resistances | |
![]() | 50% |
![]() | 50% |
![]() | 40% |
![]() | 100% |
![]() | 50% |
![]() | 30% |
Low ▪ Medium ▪ High | |
Other Attributes | |
Types | Cosmic |
Size | 2 |
Turns per Round | 1 |
Permanent Condition(s) | |
The Shambler is a dangerous Cosmic boss in Darkest Dungeon II.
Description
The Shambler may be encountered in two ways. Firstly, it may be summoned at the Shambler's Altar in the Academic's Study. Secondly, in later regions it has a small chance to replace any road battle when the Flame level is 30 or less. Shamblers may appear multiple times over the course of an expedition.
A primary feature of the fight with the Shambler is the Shambler Tentacles that it constantly summons. A Tentacle buffs itself with each successful attack, so the party is forced to choose between killing a Tentacle only for a new one to spawn in its place, or letting the Tentacles grow more dangerous over time.
The possibility of encountering a Shambler greatly increases the danger of keeping Flame levels low. Sufficiently strong parties may choose to fight the Shambler in order to earn one of its unique Trinkets, as well as Mastery Points.
Skills
Shambler Tentacles
Shambler Tentacle | |
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![]() | |
Stats | |
![]() | 12 |
![]() | 1 |
Resistances | |
![]() | 20% |
![]() | 20% |
![]() | 20% |
![]() | 30% |
![]() | 20% |
![]() | 10% |
Low ▪ Medium ▪ High | |
Other Attributes | |
Types | Cosmic |
Size | 1 |
Turns per Round | 1 |
A Shambler Tentacle is weak when first summoned. However, it will buff itself with each successful attack, becoming much more dangerous as the fight progresses. A Tentacle also has the ability to heal the Shambler when attacking a target with Combo.
Strategy
- Both the Shambler and its Tentacles generate copious amounts of
Block and
Block+ tokens, making them difficult to kill with regular attacks. However, they are both fairly susceptible to
Damage over Time—one or two hits of a DoT skill is usually enough to guarantee a Tentacle's death.
Riposte is effective because of the Shambler's party-wide attacks. Note, however, that at most one instance of
may trigger per attack, so it is generally not worth it to stack
on multiple heroes.
- Unlike in the first game, it is possible to increase the Flame level while fighting the Shambler in Darkest Dungeon II. Using a few Glimmers of Hope during the encounter can greatly improve the party's chances of success.
Rewards
Defeating the Shambler will increase the Flame to 100 and reward 2 Mastery Points along with one of its unique trinkets. Additionally, the Shambler's Eye may be dropped if an Occultist is in the party.
In Confessions mode, killing the Shambler will clear Loathing.
Shambler Trinkets
Image | Trinket | Description |
---|---|---|
Eyes of the Void
Indelible
|
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From Beyond
Indelible
|
||
Hierarchy of Sights
Indelible
|
If Stress >= 5: +15% DMG
If Stress >= 7: +35% DMG
If Stress >= 9: +50% DMG
| |
Unblinking Entropy
Indelible
|
When Stress Damaged: Gain 1 Positive Token
|
See Also
view | |||
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Regional | Dreaming General ![]() ![]() ![]() | ||
Cultists | Deacon ![]() ![]() | ||
Roaming | Antiquarian ![]() ![]() ![]() ![]() ![]() ![]() | ||
Secret |
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The Mountain |
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Kingdoms |
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