Pets

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Progression art pets Companionship.png
A little company for the long ride ahead.
~ The Academic

Pets are a new mechanic in Darkest Dungeon 2. They are attached to the Stagecoach and have their own slot, giving various buffs to heroes, Stagecoach equipment and combat.

All Pets unlocked in The Intrepid Coast will appear in the first inn's store for free and Like the Infernal Flame once is equipped it cannot be removed.

List of Pets

Image Pet Description
Pet wolf.png
Orphan Wolf Cub
+5% Dd2 token stress.png RES per Luxury Gear Equipped
+10% Positive Relationship Chance
Pet snake.png
Pygmy Pliskin
+10% Healing Received from Skills per Medical Gear Equipped
Random Hero after each location: Heal 10%
Pet owl.png
Unnatural Owlet
+5% Debuff dd2.png RES Piercing per Tinker's Gear Equipped
Increased chance of producing items from Stagecoach Items
Pet rabbit.png
Reanimated Rabbit
+1 Icon speed.png per Food Gear Equipped
+1 Icon HP dd2.png per 4 Food in Inventory
Pet slime.png
Mucilaginous Slime
+5% Debuff dd2.png RES per Road Gear Equipped
Increased Chance of Looting Items from Road Debris
Pet shrieker.png
Shrieker Chick
+2% CRIT per Scouting Gear Equipped
+2 quantity of looted BAUBLES
Pet carrion eater.png
Larval Carrion Eater
Gain On Killing Blow: Corpse: Heal 30%, Block, Crit
Pet croc.png
Hatchling Crocodilian
When Moving: +3% DMG (1 Battle), -1 Icon speed.png (20%) (1 Battle)
Pet tick.png
Crimson Tick
Gain On Killing Blow Chance to produce The Blood (8%)
Pet shambler .png
Shambler's Spawn
Stained
Unlocks the potential of Cultist Trinkets
-100% Location & Route Scouting
+200% Oblivion Ingress Scouting
+33% Oblivion Ingresses

Strategy

  • There are a number of ways to mitigate the scouting penalty from the Shambler's Spawn.
    • The Unabridged Edition trophy from the Librarian cancels out the scouting penalty.
    • Certain region goals (e.g. "Avoid the Hospital", or "Clear a Creature Den") will always reveal the node to be visited or avoided.
  • The Crimson Tick only rewards with The Blood from kills that come from Performer Attacks, this excludes DOT's.
  • Mucilaginous Slime has triple the chances of getting Food and Combat items. From relics is double.
    • Overall it raises the chance of obtaining something from road debris from a 1/8.5 chance to a 1/4 chance.
  • Owlet increases the weighting of creating items by 1,Example: an item with a 1/4 chance to produce something becomes a 2/5 chance.
  • The speed debuff from the Hatchling Crocodilian can be resisted.
  • The HP HP bonus from Rabbit also increases the amount gained from +X% HP effects, such as food or trinkets.
    • For example, giving the Highwayman the Stale Bread item (+20% HP) would normally give him an additional +7HP points, due to him having a maximum health of 35 (35*0.2=7). However, if there is enough food present in the player's inventory to get him to 60 health solely through Rabbit's effect, the Stale Bread would actually bring his HP to 72 (60*0.2=72)

Trivia

  • Many pets in the game are references to the first original game:
    • The Slime and Carrion Eater are monsters from the Weald and the Warrens.
    • The Shrieker is a special boss.
    • The Tick and the Crocodilian are both from The Crimson Court DLC, the latter being a mini boss.
    • The Pliskin is a monster from the Shieldbreaker DLC.
    • The Orphan Wolf Cub may be a reference to Brigand Vvulf , who appears in Wolves at the Door.