Pets
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- Item Overview
- Trinkets
- Combat Items
- Stagecoach Items
- Inn Items
- Candles of Hope

Pets may be unlocked in The Intrepid Coast.
“ | A little company for the long ride ahead. | „ |
~ The Academic |
Pets are a special kind of Stagecoach Item in Darkest Dungeon II. Pets grant a wide variety of buffs to Heroes, often synergising with other Stagecoach Items.
Unlike other Stagecoach Items, pets have their own slot on the Stagecoach and once equipped, cannot be removed for the duration of the expedition. All unlocked pets will appear at the first Inn in The Valley at the beginning of each expedition. Pets may be unlocked by spending Candles of Hope at The Intrepid Coast.
List of Pets
Purloiner Felid Combat Item exclusive to Inhuman Bondage. Can be purchased from stores and found in Assistance Encounters if Purloiner Felid is equipped.
Image | Combat Item | Effects |
---|---|---|
[1 Target]
Stacks 4
|
Strategy
- The relationship chance buff from Wolf Cub is applied twice, making it an effective +20% to getting positive relationships.
- The Unnatural Owlet increases the weight chance of producing items by 1.
- Alembic & Retort, Chirurgeon's Mixing Kit, Mortar & Pestle, and Pot & Still have a 1/4 (25%) chance of producing something, which Unnatural Owlet increases this to a 2/5 (40%) chance.
- Worktable Loom, Tinker's Bench, Explosives Magazine, Trapmaker's Kit, Stew Pot, and Griddle have a 1/5 (20%) chance to produce items, which Unnatural Owlet increases this to a 2/6 (33.̇3%) chance.
- The
HP bonus from Rabbit also increases the amount gained from +X%
effects, such as food or trinkets.
- For example, giving the Highwayman the Stale Bread item (+20%
) would normally give him an additional +7
points, due to him having a maximum health of 35 (35*0.2=7). However, if there is enough food present in the player's inventory to get him to 60 health solely through Rabbit's effect, the Stale Bread would actually bring his
to 72 (60*0.2=12).
- For example, giving the Highwayman the Stale Bread item (+20%
- The Mucilaginous Slime has triple the chances of getting Food and Combat items. From relics is double.
- Overall it raises the chance of obtaining something from road debris from a 1/8.5 chance to a 1/4 chance.
- The speed debuff from the Hatchling Crocodilian can be resisted.
- The Crimson Tick only rewards with The Blood from kills that come from Performer Attacks, this excludes DOT's.
- It also does not work with destroying corpses.
- There are a number of ways to mitigate the scouting penalty from the Shambler's Spawn.
- The Unabridged Edition trophy from the Librarian cancels out the scouting penalty.
- Certain region goals (e.g. "Avoid the Hospital", or "Clear a Creature Den") will always reveal the node to be visited or avoided.
- Fighting a Shambler while having Shambler Spawn equipped will give the Shambler a buff of +100% DMG and +4
for the entire fight.
Trivia
- The Crimson Tick's tooltip used to show an incorrect 5% chance to reward killing blows with The Blood.
- Most pets in the game are references to the first original game:
- The Slime and Carrion Eater are monsters from the Weald and the Warrens.
- The Shrieker is a special boss.
- The Tick and the Crocodilian are both from The Crimson Court DLC, the latter being a mini boss.
- The Pliskin is a monster from the Shieldbreaker DLC.
- The Orphan Wolf Cub may be a reference to Brigand Vvulf , who appears in Wolves at the Door.
- The Reanimated Rabbit's spine being exposed through what seems to be rotten flesh is similar to the Rabid Gnasher enemy.