Pets
- Items Overview
- Trinkets
- Combat Items
- Stagecoach Items
- Inn Items
- Candles of Hope
| “ | A little company for the long ride ahead. | „ |
| ~ The Academic |
Pets are a special kind of Stagecoach Item in Darkest Dungeon II. Pets have their own slot on the Stagecoach and grant a wide variety of buffs to Heroes, often synergising with other Stagecoach Items.
In
Confessions mode, pets may be unlocked by spending
Candles of Hope at The Intrepid Coast, and all unlocked pets will appear at the first Inn in The Valley at the beginning of each expedition. Once equipped, a pet cannot be removed for the duration of the expedition.
In
Kingdoms mode, pets function like regular stagecoach items: they are all unlocked from the beginning of the campaign, may appear in stores or as loot, and may be equipped and unequipped at inns with the appropriate upgrades.
List of Pets
Pets are divided into two categories, basic pets and special pets. Basic pets are all pets that interact with stagecoach items, including the Purloiner Felid. All other pets are considered special pets.
Purloiner Felid Combat Item exclusive to
Inhuman Bondage. Can be purchased from stores and found in Assistance Encounters if Purloiner Felid is equipped.
| Image | Combat Item | Effects |
|---|---|---|
|
[1 Target]
Stacks 4
|
Notes and Strategy
- The relationship chance buff from Wolf Cub is applied twice, making it an effective +20% to getting positive relationships.
- The Unnatural Owlet increases the weight of producing items by 1:
| Stagecoach Item | Base Chance | With Unnatural Owlet |
|---|---|---|
|
1/4 (25%) | 2/5 (40%) |
|
1/5 (20%) | 2/6 (33.3%) |
- The
HP bonus from Rabbit also increases the amount gained from +X%
effects, such as food or trinkets.
- For example, giving the Highwayman the Stale Bread item (+20%
) would normally give him an additional +7
points, due to him having a maximum health of 35 (35*0.2=7). However, if there is enough food present in the player's inventory to get him to 60 health solely through the Rabbit's effect, the Stale Bread would actually bring his
to 72 (60*0.2=12).
- For example, giving the Highwayman the Stale Bread item (+20%
- The Mucilaginous Slime doubles the chances of to get Food and Combat Items, and triples the chances to get Relics.
- Overall it raises the chance of obtaining something from road debris from a 1/8.5 chance to a 1/4 chance.
- There are a number of ways to mitigate the scouting penalty from the Shambler's Spawn.
- The Unabridged Edition trophy from the Librarian cancels out the scouting penalty.
- Certain region goals (e.g. "Avoid the Hospital", or "Clear a Creature Den") will always reveal the node to be visited or avoided.
- Fighting a Shambler while having Shambler Spawn equipped will give the Shambler a buff of +100% DMG and +4
for the entire fight.
- Defeating this encounter will award the player with the "Cycle of Life" secret achievement.
Trivia
- Most pets in the game are references to the first original game:
- The Slime and Carrion Eater are monsters from the Weald and the Warrens.
- The Shrieker is a special boss.
- The Crimson Tick and the Crocodilian are both from The Crimson Court DLC, the latter being a mini boss.
- The Pliskin is a monster from the Shieldbreaker DLC.
- The Orphan Wolf Cub may be a reference to Brigand Vvulf , who appears in Wolves at the Door.
- The Reanimated Rabbit's spine being exposed through what seems to be rotten flesh is similar to the Rabid Gnasher enemy.