Combat Items
- Item Overview
- Trinkets
- Combat Items
- Stagecoach Items
- Inn Items
Combat Items are items that can be equipped by a Hero in Darkest Dungeon II. They are consumable items that are able to be used by a Hero during their turn and is considered a Free Action. (Does not use your Turn)
Combat items can be acquired in multiple ways.
- As loot from running over debris in the Stagecoach. This chance can be modified by certain Stagecoach Items.
- As loot acquired from a Quirk such as "Rummager"
- As loot from Enemy encounters and fights
- As loot from Assistance Encounters
- As loot from Academic's Studies
- Purchased from The Hoarder
- Purchased at a Field Hospital
- Purchased at an Inn
The primary currency used to purchase Combat Items is Relics. Though there are some cases (such as Bone Saw) which can be purchased using Baubles.
Every hero has one slot for combat items. Placing the item there from the player's inventory will give that hero access to the item so it can then be used by the Hero during combat (it's consumed on the spot). Once entered the combat or entered the Lair no other can be equipped and the number of Combat items equipped depends on the item itself (Can be increased with Stagecoach Items and Leviathan trophy).
List of Combat Items
No Tags
Image | Combat Item | Effects |
---|---|---|
Holy Water
[1 Target]
Stacks 2
|
Remove all Negative Tokens
| |
Linseed Oil Flask
[1 Target]
Stacks 4
|
||
Pustule Salve
[1 Target]
Stacks 2
|
Heal 25%
| |
Ethereal Dust
[1 Target]
Stacks 2
|
Clear all skills Cooldowns
| |
Mineral-Rich Spring Water
[1 Target]
Stacks 3
|
Heal 5
| |
The Blood
[1 Target]
Stacks 2
|
||
War Horn
[Party]
Stacks 1
|
||
Wilbur's Flag
[2 Targets]
Stacks 2
|
||
Shred of Decency
[1 Target]
Stacks 2
|
Remove all Worship
| |
Unnatural Pigment
[1 Target]
Stacks 2
|
Copy all Positive Tokens
| |
Single Leech
[1 Target]
Stacks 2
|
||
Trephine Bur
[1 Target]
Stacks 4
|
10% DMG
|
Flammable
Found randomly during the run.
Image | Combat Item | Effects |
---|---|---|
A Glimmer of Hope
[1 Target]
Stacks 4
|
+15 Flame
|
Powder
Found randomly during the run and generated by Alembic and Retort.
Image | Combat Item | Effects |
---|---|---|
Ablative Powders
[1 Target]
Stacks 2
|
||
Chalk Dust
[Enemy Party]
Stacks 2
|
||
Clotting Powders
[1 Target]
Stacks 2
|
||
Neutralizing Powders
[1 Target]
Stacks 2
|
||
Pouch of Lye
[Enemy Party]
Stacks 2
|
Clear all Corpses
| |
Shimmering Powder
[1 Target]
Stacks 2
|
Restorative
Found randomly during the run and generated by Chirurgeon's Mixing Kit .
For more Restorative items see: Inn Items
Image | Combat Item | Effects |
---|---|---|
Adrenalic Tonic
[1 Target]
Stacks 2
|
Heal 18
| |
Healing Salve
[1 Target]
Stacks 2
|
Heal 12
| |
Triage Kit
[1 Target]
Stacks 1
|
Heal 27
| |
Invigorating Intoxicant
[1 Target]
Stacks 2
|
+10% CRIT while on Death's Door (3 Turns)
| |
Medicinal Herbs
[1 Target]
Stacks 2
|
||
Smelling Salts
[1 Target]
Stacks 2
|
||
Stimulants
[1 Target]
Stacks 2
|
Concoction
Found randomly during during the run and generated by Alembic and Retort .
For more Concoction items see: Inn Items
Image | Combat Item | Effects |
---|---|---|
Antivenom
[1 Target]
Stacks 2
|
Heal 5
| |
Burn Salve
[1 Target]
Stacks 2
|
Heal 5
| |
Laudanum
[1 Target]
Stacks 4
|
Woven
Found randomly during the run and generated by Worktable Loom.
Image | Combat Item | Effects |
---|---|---|
Bandages
[1 Target]
Stacks 2
|
Heal 5
| |
Fisherman's Net
[1 Target]
Stacks 2
|
||
Milk-Soaked Linen
[1 Target]
Stacks 4
|
Contraption
Found randomly during the run and generated by Tinker's Bench.
Image | Combat Item | Effects |
---|---|---|
Noisemaker
[1 Target]
Stacks 2
|
||
Pyrotechnic Dazzler
[1 Target]
Stacks 2
|
Add 2 at random
| |
Smoke Bomb
[1 Target]
Stacks 2
|
||
Thunderclap Grenade
[Enemy Party]
Stacks 2
|
Shuffle enemy Party
|
Noxious
Found randomly during the run.
Image | Combat Item | Effects |
---|---|---|
Toxic Ichor
[Enemy Party]
Stacks 2
|
||
Death Cap Spores
[1 Target]
Stacks 2
|
Flammable
Image | Combat Item | Effects |
---|---|---|
Otherwordly Fragment
[1 Target]
Stacks 2
|
Explosive
Found randomly during the run and generated by Explosives Magazine.
Flammable
Image | Combat Item | Effects |
---|---|---|
Incendiary Cocktail
[1 Target]
Stacks 1
|
||
Greek Fire Grenade
[Enemy Party]
Stacks 1
|
Noxious
Image | Combat Item | Effects |
---|---|---|
Ichor Bomb
[1 Target]
Stacks 1
|
||
Spore Grenade
[Enemy Party]
Stacks 1
|
Traps
Dound randomly during the run and generated by Trapmaker's Kit. Trap combat items are also Serrated.
Serrated
Image | Combat Item | Effects |
---|---|---|
Scrap Grenade
[Enemy Party]
Stacks 1
|
||
Spiked Ball
[1 Target]
Stacks 1
|
||
Bear Trap
[1 Target]
Stacks 2
|
||
Crow's Feet
[Enemy Party]
Stacks 2
|
Weapon
Found randomly during the run.
Image | Combat Item | Effects |
---|---|---|
Makeshift Javelin
[1 Target]
Stacks 2
|
DMG: 3-6 10% CRIT
Knockback 3
| |
Bone Saw
[1 Target]
Stacks 1
|
DMG: 6-12 CRIT: 10%
|
Reusable
Unique Combat item. Instead of being a single-use it has a cooldown similar to Hero skills.
Image | Combat Item | Effects |
---|---|---|
Tropaeum
[1 Target]
Stacks 1
|
Cooldown 5
|
Trivia
- Some items are references to the first game:
- The Etheral Dust and the Otherwordly Fragment are references to The Color of Madness.
- The Noisemaker is a reference to the Butcher Circus dlc.
- The Blood is a reference to the The Crimson Court.
- The Death Cap Spores and Spore Grenade are references to the Weald.
- Wilbur's Flag is a reference to the trophy of the same name dropped by the Swine God.