Gander

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Gander
Gander new.png
Stats
HP HP23
Speed Speed2
Death Armor Death Armor2
Resistances
Bleed Bleed75%
Blight Blight40%
Burn Burn20%
Stun Stun40%
Move Move30%
Debuff Debuff20%
LowMediumHigh
Other Attributes
TypesCadaver, Creature
Size1
Turns per Round1
Permanent Condition(s)
On Spawn:
Block+x2

Description

The Gander is an enemy in Darkest Dungeon II encountered exclusively in the Creature Den node only in region 2 and up. It is the champion variant of the Rabid Gnasher.

Skills

Skill Name Target Ranks DMG CRIT Self Effects
Jaws of the Battalion
Blue circle 34.png Yellow circle 1234.png 4-10 10% Block • 4 Bleed
Rabies Disease (5%)
Flanking Harry
Blue circle lasso full.png Yellow circle 34.png 2-4 5%
-
• 2 Bleed
Mournful Howl
Blue circle1234.png Yellow circle 234.png - - Strength
Back 1 Move dd2.png
• 3 Dd2 token stress.png
Daze
Rip and Tear

(Allied Rabid Gnashers)
Yellow circle 1234.png - -
-
Buff +10% CRIT
Buff Apply On Hit: 2 Bleed


Note: Rip and Tear happens on round start and can only be used once.

Rabies

Main Article: Disease

Disease Effect
Rabies
  • -5% Max HP
  • Round Start: Blind (7%) or Strength (3%)

Notes: Rip and Tear buff persist for as long as the Gander remains alive.

Trivia

  • "Rip and Tear" is likely a reference to the infamous panel in the Knee Deep In The Dead Doom comic containing the phrase.
  • 'Flanking Harry' has a similar name to the skill 'Hound's Harry' used by Houndmaster in Darkest Dungeon which was also a full party bleed cleave.
  • The Gander takes its name from the real-life dog of the same name, who was a military animal in World War II.


view
Shared Creatures

Carrion Devourer Carrion Eater Gander Rabid Gnasher Spitter Webber
Gaunts
Lost Soul Patient Urchin Widow Woodsman
Pillagers
Firemouth Implication Mongrel Pillager Crackshot Pillager Hatchetman
Military
Spearman Spiked Barricade Swordsman Weapon Rack
Cultists
Altar Cherub Evangelist Herald
No Type
Ghoul

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