Urchin
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Urchin | |
---|---|
Stats | |
HP | 11 |
Speed | 5 |
Resistances | |
Bleed | 10% |
Blight | 30% |
Burn | 10% |
Stun | 10% |
Move | 10% |
Debuff | 10% |
Low ▪ Medium ▪ High | |
Other Attributes | |
Types | Gaunt |
Size | 1 |
Turns per Round | 1 |
The Urchin is a Gaunt enemy in Darkest Dungeon II appearing in all regions except The Mountain.
Description
Like other Gaunts, the Urchin is typically encountered in Road Battles and at the Chirurgeon's Table.
The Urchin's behaviour is fairly predictable. In the front ranks, he will use Skulking Step to move himself Back. Then he will play Song of Shadows to gain Stealth and Crit, and if he still has the following turn, he will play Haunting Melody, rushing to the front and inflicting high Stress and damage on the target.
The Urchin is usually a high priority target in Gaunt battles: his stats are very weak, but he becomes much more dangerous if left alone for a round or two.
Skills
Skill Name | Target | Ranks | DMG | CRIT | Self | Effects |
---|---|---|---|---|---|---|
Skulking Step | 1-2 | 5% | • Back 1 | • Add (3%) | ||
Song of Shadows | Self | - | - | • Add • Add • Back 1 |
- | |
Haunting Melody | 3-6 | 10% | • Remove • Forward 2 |
• +2 |
Trivia
- The music box may be a reference to the Madman from the first game, an enemy dealing a lot of and having a rare chance to drop one of 3 very rare music boxes.