Skill Name | Target | Ranks | Self | Effects |
---|---|---|---|---|
Altar of Denial | • Used once as its first action in combat | Round start (20%) or 2 (13%) This buff lasts as long as the Altar is alive. | ||
Bone Weaving | x2 |
Altar | |
---|---|
Stats | |
HP | 20 |
Speed | 7 |
Resistances | |
Bleed | 40% |
Blight | 30% |
Burn | 20% |
Stun | 10% |
Move | 10% |
Debuff | 10% |
Low ▪ Medium ▪ High | |
Other Attributes | |
Types | Cosmic, Cultist |
Size | 1 |
Turns per Round | 1 |
Permanent Condition(s) | |
The Altar is an enemy in Darkest Dungeon II encountered in all Regions at Oblivion's Rampart and Oblivion's Ingress.
The Altar functions as a back-rank support unit that provides its allies with strong buffs and heals. Many of the Altar's skills change based on the current Confession. Notably, the Altar, while alive, always provides its allies with a confession-specific buff.
When fighting Cultists, it is highly advised to kill the Altar as soon as possible: some of the Altar's buffs can be highly disruptive, like party-wide Stealth or Taunt.
Altars can somewhat annoying defensively, as they always spawn in the back ranks and can generate Block tokens or use other defensive abilities to redirect damage. Thankfully, they have fairly low HP, RES, and RES.
Skill Name | Target | Ranks | DMG | CRIT | Self | Effects |
---|---|---|---|---|---|---|
Azoic End | Picks 2 random targets |
6-10 | 10% | Deathblow | • +3 | |
Flesh Weaving Cooldown 1 |
- | - | • • (Confession III or later: ) |
• 6 (Confession III or later: 10) | ||
Worship | - | - | • Only used when self has x2 • Remove All |
• • Heal 25% • Remove |
Skill Name | Target | Ranks | Self | Effects |
---|---|---|---|---|
Altar of Denial | • Used once as its first action in combat | Round start (20%) or 2 (13%) This buff lasts as long as the Altar is alive. | ||
Bone Weaving | x2 |
Skill Name | Target | Ranks | Self | Effects |
---|---|---|---|---|
Altar of Resentment | • Used once as its first action in combat | Gain when attacked: (25%) This buff lasts as long as the Altar is alive. | ||
Bone Weaving | , |
The Knockback effect from Cowardice cannot be resisted.