Confessions

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Confessionhouse.png

Confessions is the baseline game mode of Darkest Dungeon II. It contains five Confessions (sometimes referred to as Acts) to choose from. The player chooses which Confession to play at the beginning of each expedition. Initially only the first Confession is available, and successfully completing one Confession will unlock the next one. The choice of Confession affects various gameplay mechanics, including:

Certain enemies receive buffs in later Acts, and in general the later the Act is, the more difficult the game becomes.

Whenever a Confession is completed for the first time, the player is forced to choose the following Confession when starting a new expedition.

Ordainment by Confession

Main article: Ordainment

One of the largest differences between Confessions is the effects Ordainment has on enemies. All ordained enemies will receive buffs to HP HP, Speed Speed, and damage, along with offensive and defensive buffs depending on the current Confession.

Confession Denial Resentment Obsession Ambition Cowardice
Chance
  • Region 1: 0%
  • Region 2: 25%
  • Mountain: 33%
  • Region 1: 0%
  • Region 2: 33%
  • Region 3: 75%
  • Region 1: 0%
  • Region 2: 40%
  • Region 3: 80%
  • Region 1: 0%
  • Region 2: 50%
  • Region 3: 90%
  • Region 1: 0%
  • Region 2: 50%
  • Region 3: 90%
Effects
  • +20% HP
  • +20% DMG
  • +2 Speed
  • And one of the following:
    • +20% Stun RES
    • +20% Debuff RES
    • +20% Move RES

Effects shared across Acts II through V:

  • +40% HP
  • +40% DMG
  • +2 Speed
  • +10% Damage over Time RES Piercing
  • +1 Damage over Time Duration Dealt
On Hit:
  • 10% chance to apply Burn1
On Critical Hit: On Hit:
  • 10% chance to apply Bleed1
  • 5% chance to apply Vulnerable
On Hit:
  • 10% chance to apply Blight1

On Round Start:

  • 10% chance to gain Crit
  • 5% chance to gain Vulnerable

Notes

  • The Valley and The Sluice do not count as proper regions for the purposes of calculating Ordainment chance. Rather, they seem to use the numbers corresponding to the prior region.

List of Confessions

Denial

As an introduction to the game, the first Confession has a number of unique mechanics:

Final Boss

The Shackles of Denial

Resentment

From the second Confession onwards:

Final Boss

Seething Sigh

Obsession

From the third Confession onwards:

  • More difficult configurations of enemies can spawn.
  • The Antiquarian can be encountered from region 2 and onwards.
  • The Exemplar will appear at the Oblivion's Rampart at the end of the final region before The Mountain.
  • An additional fight is present at the Mountain before facing the final boss.
  • Cultists will receive various buffs.

Final Boss

Focused Fault

Ambition

Final Boss

Ravenous Reach

Cowardice

Final Boss

Body of Work