Occultist (Darkest Dungeon II)/Barks
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Combat
Landing a CRIT
- Best hope I slay you before it wakes!
- Another fool for the fire!
- Uneducated savage!
- So uncivilized!
- FM'LATGH, GRAH'N.
- MNAHN'T GOF'NN.
- Y'LW'NAFH N'GHFT.
- Behold! The unquenchable fire of the stars!
- You think you know power?!
Stalling
- In toying with our enemies, we tempt fate.
- Waver not! Set upon these fiends!
Bleed
- So my blood is still red...
- I fear I smell enticing!
Blight
- Someone must have an antidote!
- I grow unsteady...!
Burn
- AaaaAAZSHAH Y'LLA ZHRO!
- Black fire, burning me from within...!
Horror
- I paid dearly for this newfound sight...
- Hide me belowground! I can't bear the sky!
Stress
- I could surrender - let the beast claim me.
- Each morning I wake a little less human...
- No...! I must fight it! For the others!
Torch Decrease
- Dark as a night without moons... (Torch Reaches 0)
- The stars spell misfortune... (Torch Reaches 20)
- Enough light to work by - just. (Torch Reaches 40)
Entering Death's Door
- This was not the deal we struck!
Ally On Death's Door
- Weather this as I know you can.
- Do not die burdened with regret.
Surviving Hit on Death's Door
- The human soul - remarkably resilient.
- I serve powers greater than death, friend.
Ally Surviving Hit on Death's Door
- With a little cunning, we can take them.
- Pain is fleeting! Push through it!
Hit by CRIT
- Careful - you'll rouse something you can't afford to.
Ally Hit by CRIT
- A fierce blow, yet here you are.
Resolute
- I alone am master of my will!
- Yield nothing to your fear!
Pushed by Enemy
- All! Stand back!
Meltdown (Phased out)
- IT CALLS. I AM UNABLE TO RESIST.
- Black-beast, claim what is left of me...!
Fog Appears (Shroud)
- Stay close, lest they pick us off!
Fog Fades (Shroud)
- TBA
Repair
- This work is beneath me, yet I toil on...
- Hold them at bay - I must work!
Don't Leave Me (0 Wheel Ambush)
- Abandon me here and know my fury.
- You will notice my absence.
- Leave me in this hellscape? Undeserved.
Positive Act Outs
Stress Healing Partner - General
- We shall safeguard one another.
- A path will open when you least expect it.
Buffing Partner - General
- A glimpse of my true strength - for you.
Healing Partner - General
- Allow me to mend that.
Combo Attack - General
- Can you feel it? A charge in the air...
Retaliation - General
- They'll soon learn you have powerful friends.
Protection - General
- Something in me hungers for a fight...
Attacking Ally - General
- You're more useful as bait.
Praise for Support Skill - General
- You augment our strength.
Praise for Attack - General
- Well struck, my friend.
Stress Heal in Coach - General
- Stay close. We are almost through.
Stress Self in Coach - General
- One can only push a mind so far...
Stress Healing Partner - Hopeful
- Rise above your terror!
- When the darkness seems too much, look for me.
Buffing Partner - Hopeful
- We will overcome our demons
Praise for Support Skill - Hopeful
- Working in concert, we shall prevail.
Praise for Attack - Hopeful
- Soon they shall tremble before you!
Stress Heal in Coach - Hopeful
- We have much to learn from one another.
Stress Healing Partner - Amorous
- The abyss shall touch you not.
Healing Partner - Amorous
- I shall read to you while you recover.
Protection - Amorous
- Fate has better things in store for us.
Praise for Support Skill - Amorous
- In all my travels, you're a singular presence.
Praise for Attack - Amorous
- A dark star thrills overhead.
Stress Heal in Coach - Amorous
- The void calls - we shall defy it.
Stress Healing Partner - Respectful
- The stars were generous to guide you here, friend.
Retaliation After Partner is Attacked - Respectful
- A valued ally repaid in kind.
Combo Attack with Partner - Respectful
- THEY ARE INSECTS BEFORE US!
Praise for Support Skill - Respectful
- I have much to learn from you.
Praise for Attack - Respectful
- My, you surprise even me.
Stress Heal in Coach - Respectful
- Power, heart, hope - let mine carry you.
Negative Act Outs
Dealing Stress On Ally - General
- ... insufferable lout.
Insult for Support Skill - General
- If I didn't know better I'd say you mistrust me.
Insult for Attack - General
- Your will is weak as your arm.
Attacking Ally - Hateful
- RrrrRGH. Hnagotha ILYAA'A!
Stress Damage on Ally in Coach - Hateful
- I'd spit on you, but you aren't worth the water.
Stress Damage on Ally - Hateful
- R'luhz ngy'haaAAH!
Insult for Support Skill - Hateful
- Trouble me no longer, filth.
Insult for Attack - Hateful
- Importunate even in your failures.
Stress Damage on Ally - Envious
- Water-fat and unreliable, you are.
Stress Damage on Ally in Coach - Envious
- Your mind and body are wholly your own. Savour that.
Insult for Support Skill - Envious
- I have a long memory.
Insult for Attack - Envious
- *clenches teeth*
Stress Damage on Ally - Suspicious
- You have a most malevolent aura.
Stress Damage on Ally on Road - Suspicious
- Everywhere, malfeasance lurks!
Insult for Support Skill - Suspicious
- My intuition stirs - a warning.
Insult for Attack - Suspicious
- I am no stranger to deception. Hmm.
Stress Damage on Ally - Resentful
- I doubt your allegiance, friend.
Stress Damage on Ally on Road - Resentful
- Bumbling amateur. You'll be our ruin.
Insult for Support Skill - Resentful
- What foolish urge compels you...?
Insult for Attack - Resentful
- So much the worse we are for your "help."
Affinity
Adding Buff
- The stars are, at times, benevolent.
Guarding Ally
- If you'd permit my assistance...
- Fate has other things in store for you. (Ally's on Death's Doors)
- Let the unseen ward us... (Ally's Injured)
Adding Token
- My power is yours.
Follow Up Attack
- Snuff them out!
Follow Up on Enemy with Combo
- They'll be feeling that one.
Follow Up on Critted Enemy
- I admire your cunning.
Follow Up on Debuffed Enemy
- Now we know what weakens them...
Healing Ally
- Allow me.
- It is not your time. (Ally's on Death's Doors)
- This may hurt. (Ally's Injured)
Revenge Attack on Enemy
- Were you using me as bait? Hah.
- Deepest thanks. (If Enemy Critted)
Moving Positions - Positive
- This position may prove an advantage.
Removing DoTs
- Be still! This is my specialty!
- Thought we'd lost you. (Ally's on Death's Doors)
- Don't let that run rampant. (Ally's Injured)
Stress Healing
- Your dismay echoes my own - but onward!
- Move beyond fear. I know you can. (Ally's High Stress)
Jealous of Buff
- You may live to regret that.
Jealous of Guarded Ally
- A fell omen, that. (While Injured)
- You would make a sacrifice of me? I see. (While on Death's Doors)
Jealous of Token
- You fear my strength.
Jealous of Healing
- I am slow to anger, but...
- A traitor in our midst, perhaps. (While Injured)
- Toying with our fates, I see. (While on Death's Doors)
Moving Positions - Negative
- You presume much.
Jealous of DoT Removal
- Test fate at your own risk.
- I have a long memory... (While Injured)
- Unwise. (While on Death's Doors)
Positive Road Banter - Tense
- You tell such intriguing stories
- Pass the snuff box, would you?
Positive Road Banter - Irritated
- You're an old soul.
- Been some time since I had a friend.
Positive Road Banter - Roiling
- Let us tend the torch together.
- What's that? I was being "morose"?
Negative Road Banter - Tense
- Respect my silence, please.
- Be wary of prying, friend.
Negative Road Banter - Irritated=
- I am a patient man, but I have my limits
- *long-suffering sigh*
Negative Road Banter - Roiling
- Pester some other poor soul.
- Test me and suffer the consequences.
Inn Items
Armor Repair Kit
- I don't wear much, but I ought to tend it.
Blasphemous Idol
- I will try to extract favours from this imp.
Book of Bawdy Tales
- All tomes are worthy of study.
BOOK: My time in the Desert
- Perhaps I am in the mood for nostalgia...
Book of Creative Insults
- Means to unbalance the enemy's mind.
Poetry
- Poems and spells both - mirrors turned inwards.
Boxing Gloves
- I'm quicker than the lines on my face suggest.
Calming Incense
- Tension melts away. The prowling mind stills.
Candles and Chocolate
- Let us intertwine auras.
Clarifying Poultice
- I must manifest my psyche unto the flesh.
Clotting Poultice
- Blood stains more than the ground.
Dartboard
- I prefer dice, but we're a ways from the dens of home.
Ceremonial Drum
- A song can transport you to another time...
Slime Mold
- Similar to the Xiccarphian fungoids I once hunted...
- (If full) - My hunger is sated.
Stale Bread
- Spurn no meal if offered in hospitality.
- (If full) - I have had my fair share.
Apple and Cheese
- Sensorially adequate.
- (If full) - I am content at present.
Steak and Spuds
- A cantrip to soften the gristle, then.
- (If full) - One of the better meals I've had in these blighted lands.
Flapjacks
- Humble but filling.
- (If full) - Now I shall sleep off some bruises.
Holy Beads
- I know your saints by much older names...
Impermeable Poultice
- We wouldn't make it to a convalescence ward.
Leeches
- A dated technique, but sometimes effective.
Meditative Totem
- Ah - the clarity of a quiet, focused mind.
Mop and Bucket
- Cleanliness repels many a sordid beings.
Nightshade Concoction
- This anchors my spirit more firmly.
Orbitoclast
- We may free my mind yet. Do it.
Pipeweed
- Dimensions bloom with each puff.
Playing Cards
- Much of the self is revealed in how one plays cards.
Restorative Herbs
- Material solutions for the corporeal shell.
Roast Pig
- I'd hope they didn't source this from the Sluice.
- (If full) - I need no further nourishment, pleasant as that smells.
Songbook of Amorous Ballads
- Would be more of a trio, technically speaking.
Songbook of Touching Dirges
- *soft, discordant humming*
Songbook of Rousing Tunes
- My blood stirs! Let us have at them!
Soothing Poultice
- Cool as shade on the brow.
Speed Bag
- Allow me to remove some layers first.
Invigorating Stew
- Have you ever seen a salt flat? ... Oh, no reason.
- (If full) - Leave me to my contemplations.
Stimulating Poultice
- My mind never slumbers. Now my body won't either.
Stitching Kit
- I must be more careful next time...
The Wine
- Come, come, I prefer not to imbibe alone.
Tinned Delicacies
- A sailor's bounty. Perhaps a ship ran aground nearby.
- (If full) - We've a hard journey ahead. Save it.
Knotted Tug Rope
- I was dreadful at this in my youth...
Wax Inoculant
- I take no risks with my vital humours.
Whetstone
- A dull blade sings doom.
Whiskey Barrel
- To good friends and good fortune.
Whiskey Bottle
- I rarely drink to excess - share the bounty?
Whiskey Flask
- Not without flavor.
Whittling Tools
- The mind is most at ease when the hands are not.
Wild Tea
- How odd - my mind both loosens and sharpens...!
Morbid Joke
- You certainly have a way with words.
Improvised Strategy
- Persuasive.
Experimental Remedy
- I dearly hope my sense of smell recovers.
Oddly-Tuned Lute
- What an oddly pleasing resonance...
Precious Collection
- I too hold on to some remnants of a former life...
Guided Meditation
- Let us travel both time and space.
- Who knows what we might discover?
- Walk with me. Let me take you to the outer spheres...
Pain Box
- If it brings you focus, friend.
Unique Reliquary
- Flesh and bone wield powers beyond our grasp.
Book of Parries (Unused)
- I prefer the proven defense of range, but...
Hero Shrines
Shrine 1
- It was... lonely, in the void.
Shrine 2
- Something in those silent halls sang out to only me.
Shrine 3
- Why mourn things that only held me back? (Success)
- True seekers shed such limitations. (Failure)
Shrine 4
- All knowledge comes at a price. (Success)
- They were fools to trust me. (Failure)
Shrine 5
- Well... my mind is certainly no longer lonely.
Shrine 6
- The stars roil and seethe. I never truly sleep.
Locations
Oasis
- Now, somewhere dry to hang my robes... (Torch +5, Clear 5 Stress Self)
- I sense we are needed in haste - I'll fill a flask. (Torch +5, +3 Mineral-Rich Spring Water)
- Only fools waste water. (Torch +5, Clear 5 Stress Self, +3 Mineral-Rich Spring Water)
- Is it wise to waste our dwindling torchlight here? (Exit)
Creature Den
- No creature in this place is truly mundane... (Fight)
- Lower minds are easier to deceive. Allow me... (Combat Advantage)
- My spine prickles. Let us away. (Retreat)
Resistance Encounter
- I must wet my knife to draw upon my power. (Fight)
- Impede us and know vengeance! (Fight)
- No stranger am I to the horrors of man or beast. (Combat Advantage)
- This place exudes a powerful malignance... (Retreat)
- Their power is too great! Flee! (Panic Retreat)
Resistance Encounter Success
- Blood will always flow. On this day, it wasn't ours.
Resistance Encounter Retreat
- I must... meditate. The beast strains at his cage!
Assistance Encounter
- Good deeds quiet the whispers.
- Let us spread calm instead of fear.
- Hard work soothes the unquiet mind. (+Food)
- We should aid any who forestall the abyss. (+Combat Items)
- They could have books or other sundries. (+Inn Items)
- A foolish turn, rejecting this offer. (+1 Armor)
- We must pace ourselves and the coach. (+1 Wheels)
- They may have travelled where my scrying cannot. (Scout)
- The night is lonely and long - come, join us at the fire.
- They might take comfort in our morbid trophies.
- From modest action can come great consequence.
- We need not only help with our knives.
- We could even cook for them - what say you?
- Our gold makes more difference out here than in our coffers. (Donate)
- Ointments, powder, better use to us than relics. (Donate)
- There was a time I'd have clung to my finery... (Donate)
- Wise is the man who spends his last coin on another. (Donate)
- This scarf was lent to me when I fell on hard times. (Donate)
- If you do not feed me, it will. (Steal Food)
- This is not a gamble you will win. Hands up. (Steal Relics)
- I sense misfortune coming if we linger here. (Exit)
- I have not lost my humanity. They need us. (If Compassionate Quirk)
- They always beg our help - and for what? (If Curmudgeon Quirk)
- I have slain a man for a waterskin once before. (If Greedy Quirk - Steal Food)
- Material sins dissolve upon death. (If Greedy Quirk - Steal Relics)
- Work interferes with my inner calm. (If Lazy Quirk)
- You know that poet's works? Let us recite one... (If Racounteur Quirk)
- I am not without pity, but we have little to spare. (If Selfish Quirk)
- THE LARGEST ONE. I REQUIRE ITS EYES. (If Thanatomania Quirk)
- A fell mood grips me. I require a target. (If Vicious Quirk - Steal Relics)
- I require a handful of molars. Theirs will do. (If Vicious Quirk - -Torch)
Exiting Assistance Encounter
- Every encounter a karmic shift.
- Under different stars, we could have been them.
Region Gate
- It is worse than my dreams foretold.
- Oblivion encroaches, circling in...!
Crossing Bridge
- We are beyond the wards now... vulnerable.
- We have trained for this - but are we ready?
Exiting Hospital
- We leave better than we arrived.
- Tending to the wounded as the world burns - noble, if futile.
Exiting Hoarder
- His mind is as jumbled as his merchandise.
- I shudder to think of how he accrued his wares.
Creature Den Success
- Minor horrors in the scheme of things.
Creature Den Retreat
- An unnatural gait to those creatures...
Exiting Oasis
- Clean fingernails and rested mind - a rarity.
- An oasis on the road is a rare blessing.
Exiting Watchtower
- Oblivion opens her throat to us...
- What is clear now is that everything depends on our success.
Exiting Academic's Study
- Fascinating. Could we not go back for a second look?
- Such an eclectic collection!
Cultist Encounter Success
- Another abomination falls!
Cultist Encounter Retreat
- I-I could never have imagined...
Mountain Cultist Encounter
- The black-beast and I are aligned - they die here.
- Their power wanes when they stray from the Abyss.
- Banish them once more to the outer spheres!
Tangle Lair Success
- Perhaps I will sleep unbothered tonight...
Tangle Lair Retreat
- What haunts await us next we close our eyes...?
Foetor Lair Success
- Life may return to these fields in time.
Foetor Lair Retreat
- We are all but flesh in the jaws of something greater.
Sprawl Lair Success
- So many precious volumes lost... yet we remain.
Sprawl Lair Retreat
- The minds of "great" men - all rotten! All depraved!
Shroud Lair Success
- Back to your trench, foul leviathan!
Shroud Lair Retreat
- Strange tides, a stench that clogs the nose...
Exiting Oblivion's Ingress
- TBA
Exiting Academic's Cache
- We must tend our stores wisely.
- A most fortunate find.
Quirks/Diseases
TBA
Specific Boss Barks
Librarian
- He would transmute knowledge into chaos! (Page Burner)
Harvest Child
- PATHETIC CREATURES. OUR HUNGER SHALL NOT BE DENIED. (Harvest Hunger, move forward)
- MORE. WE REQUIRE MORE. (Eaten either meat)
- I have hunger beyond your ken. (1 Stress, Ally eats meat while Harvest Hunger debuffed)
Focused Fault
- It sees the beast within me! (Seen Tokens)
- Am I man or creature? Perhaps you can ascertain. (Stress From Seen Tokens)
- I am untethered, to be feared even by friends... (Stress From Seen Tokens)
Body of Work - Face Your Failure
- Quiet your fear, your grief - it is time. (Being hovered over)
- I alone am master of this body! (Being hovered over)
- You know nothing of sacrifice! Away, shade! (Being Chosen)
- Come to drag me to the void, have you? (Being Chosen)
- I cannot relinquish this power - but I can wield it with restraint. (Defeated Failure)
- You cannot frighten me. I know you. (Defeated Failure)
Road Type Reaction
Safe Path
- Free for a moment's scrying.
- In these quiet moments, find gratitude.
- Wisely scouted.
- Let us hope our good fortune holds.
Rough Path
- I can't concentrate!
- Rickety, damnable old wagon...
- Disrupt me not!
- Suns above!
Hazardous Path
- Opposition is to be expected.
- Premeditated? Perhaps.
- The world is all debris...
- Clean-up will take decades...
Combat Path
- Let none deter us.
- Deep is my hunger, at times...
- We shall rid the road of vermin.
- Black stars rise...
Oblivion Tear
- My...mind...I can't...
- The void is restless!
- I ALONE CAN SHOW YOU THE DEEP FEAR.
- I knew I could not hold it back forever...!
Travelling Stress
Travelling Stress Heal
- Perhaps there is hope for us yet...
- We are not so dissimilar...
- I accept you. We all do.
- Chin up, shoulders back. We can do this.
- The road is tough but we're going to make it.
- Let us share tales of merrier times.
- Come what may, we are united!
- Hang in there.
- Can I get you anything?
- It's a long road, but we've got each other.
- Want to share? I've got extra...
- You're even tougher than you look.
- I'm glad you're here, for what it's worth.
- You're going to live. I won't hear otherwise.
- At least we aren't facing this alone.
- Maybe all hope is not lost...
- There are times I almost feel hopeful.
- I had a pleasant dream, for once...
- Whatever comes, we are united.
- Perhaps we'll find glory after all...
- This world is worth saving.
- We are making a difference out there.
- Hope is seductive, isn't it?
- We're making good time.
- If this is my fate, I'm content.
- All is not lost.
- We will best these fiends!
Travelling Stress Damage
- Buffoon!
- We're not going to make it, are we?
- Everywhere, the world comes undone...
- Stuck in a coach with the likes of you - feh.
- I'm hungry and tired!
- This cursed coach is a bouncing racket!
- Let me out of this blasted coach!
- Here we are, four corpses in a rolling coffin...
- I can't bear to look out the window...
- It's like a nightmare out there.
- Like rats in a trap...
- What if it's all for nothing...?
- Can I really trust you to have my back...?
- Can't sleep. Awful food. Worse company.
- A waking nightmare...
- We never seem to make any progress...
- Just leave me by the roadside.
- This was all a mistake...!
- We're driving in circles...
- Are we lost?
- This is not the life I dreamt for myself...
- Everywhere we pass - ruin, destruction...
- Fools, fools we are...
- We were damned before we set off.
- Why us? Why me?
- I'm not crying...! Look away!
- I grow so weary of this fight.
- Would it be so bad to give in...?