The Duelist unlocks 6 skills over 5 chapters by accessing memories at the Shrine of Reflection.
Chapter One: Academie Duello
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She would wake before dawn, stretch, meditate, and portion her food with exacting care. The Academie expected discipline, but she sought to exceed it, shunning the earnest social overtures of her peers in favour of training exhaustively, long into the twilight. She did not grieve this isolation. Perfection demanded sacrifice.
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~ The Academic
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... I was there to learn, not be liked.
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~ The Duelist
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Unlocks The Boot.
Chapter Two: After Hours
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Beneath her doublet, a swelling desire to go beyond her instructor's expectations, to earn his respect... and perhaps his attention.
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~ The Academic
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Objective: Damage the Training Dummy 3 Times
Solution
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The dummy will always take damage from the first use of Touche
For the second time, use Feint to swap into Aggressive stance, followed by a second use of Touche
For the third use Feint, followed by Flick to remove its immunity to attacks in Aggressive stance, followed by another Feint, and then your choice of damage skills
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Nimble and sure-footed, her flawless form drew his notice...
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~ The Academic
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Finally - someone who took training as seriously as I.
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~ The Duelist
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Unlocks Again!.
Chapter Three: Insatiable
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Under more direct tutelage, she blossomed - a formidable fighter, fastidious in the extreme and possessed of a ruthless singlemindedness. It was this absence of fear that gave her an uncanny edge. Between instructor and pupil, the intimacy of martial respect boiled over into a simmering entanglement, and soon, long hours of drills regularly culminated in amorous clashes as fierce as any rencontre.
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~ The Academic
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Mm. Oh, I haven't forgotten him...
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~ The Duelist
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Unlocks Flèche.
Chapter Four: A Taste of Victory
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In the afterglow of their exertions, playful teasing gave rise to a contest of skill...
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~ The Academic
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Objective: Duel to your Heart's Content
Solution
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Similar to the Dummy in Chapter Two, your instructor will not take damage from stance attacks depending on what self buffs he has applied
Use Disengage and Feint to either heal or provide extra defense
Your Instructor will always move back during his turns with either Touche or Disengage, always using Fleche once he's reached rank 4, before self-buffing once he's back to rank 1
Remove his stance immunities with Flick and continually damage him with her other skills, healing and defending as necessary
Once he's reached a certain HP Threshold he will use Imperfect Disengage, and you will be forced to use Meditation. Riposting his next attack will end the fight and the shrine
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She had done as he had trained her to do - flawlessly and without hesitation.
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~ The Academic
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He knew me, yet still he pushed me.
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~ The Duelist
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Unlocks Meditation.
Chapter Five: The Perfection
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As she slid her blade free of her fallen lover, the purity of her pursuit shivered through her veins. Sport was an unacceptable abstraction; the true test of skill lay in contest to the death. She whispered tender thanks to him for this final posthumous lesson, then threw his cape over her shoulder. Hers would be a life steeped in violent hazard - until she found an opponent worthy of spilling her blood.
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~ The Academic
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Playfights can take me no further.
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~ The Duelist
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Unlocks Coup de Grâce and Ruthless Instruction.