Resistance Encounter
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Resistance Encounters are combat Nodes appearing in each Region of Darkest Dungeon II. At a Resistance Encounter, the party will have a choice to enter combat with the main faction of the Region, e.g. Fisherfolk in The Shroud or Fanatics in The Sprawl.
Node interactions
Many different factors can influence the choices characters can make at this node, referred to as story choices, the effects will be listed below:
Universal Conditional Node Interactions
Following Node interactions are common across all combat nodes (Resistance encounters, Creature Dens, Oblivion Ingresses, etc)
Condition(s) | Interaction(s) |
---|---|
>= 70 | |
=< 40 | |
=< 30/Hero =< 25%/Hero >= 7 | Avoid, -10 |
Heroes =< 3 | Heroes: Gain +6% RES, +25% Dmg (Combat) |
Universal Quirk Interactions
Following Quirk Interactions are common across all combat nodes (Resistance encounters, Creature Dens, Oblivion Ingresses, etc)
Unique Node Interactions
The following Node Interactions are exclusive to Resistance Encounters