Antibody
Antibody | |
---|---|
Enemy Class | Eldritch/Beast |
Size | Small |
Actions per round | |
Stats | |
HP | 38 |
HP (Stygian/Bloodmoon) | 46 |
Dodge | 28.75% |
Protection | 0% |
Speed | 6 |
Stealth | No |
Resistances | |
Stun | 97.5% |
Blight | 67.5% |
Bleed | 87.5% |
Debuff | 67.5% |
Move | 73% |
The deepest reaches of the Darkest Dungeon are where the corruption is at its strongest. The walls and floor are fused with flesh, akin to the place fusing with a giant organism. This is where the Antibody manifests, as a natural self-defense mechanism attempting to drive away intruders which the Cultists could not repel.
Behavior
Antibodies are only encountered in the third Darkest Dungeon mission, Belly of the Beast. They have average resilience and resistance, and their one attack simply deals damage with a good chance of stunning. They can be found alongside Flesh Hounds and Polyps; Flesh Hounds go down a bit quicker, but don't have the damage or reliable stun of an Antibody, whereas Polyps die quick, with 13 fewer HP and lower resistances than Antibodies. Antibodies can get annoying with stun-locking the party, but are generally of low threat compared to the Polyps and Flesh Hounds working together.
Abilities
Darkest Level | |||||||||
---|---|---|---|---|---|---|---|---|---|
Skill Name | Range | Rank | Target | Accuracy | Crit Chance |
Damage | Effect (Target) |
Effect (Self) |
Notes |
Stunning Secretion | Ranged | 1, 2, 3, 4. | 1, 2, 3. | 113.75% | 0% | 8-17 | 150% Stun | No Effect |
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