Battle Trance | |||
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Time Cost | Target | Description |
3 | Self | +25% DMG if in position 1 (4 Battles) -25% DMG if not in position 1 (4 Battles) | |
Bark | "<chants>" | ||
Revel | |||
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Time Cost | Target | Description |
3 | Party | -5 ACC (4 Battles) -2 SPD (4 Battles) -20 Stress -10% Stress (4 Battles) | |
Bark | "A jug for each of us! We live once only...time to enjoy it!" | ||
Reject the Gods | |||
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Time Cost | Target | Description |
2 | Self All Companions |
Self: -30 Stress All Companions: | |
Bark | "I follow only the cult of battle! Trust only what you can kill!" | ||
Sharpen Spear | |||
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Time Cost | Target | Description |
3 | Self | +10% CRIT (4 Battles) | |
Bark | "...much better." | ||
Hellion
This article is about the hero in Darkest Dungeon. For other appearances, see Hellion (disambiguation). |
Hellion | |||||
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Stats [Compare] | |||||
Armor | 1 | 2 | 3 | 4 | 5 |
MAX HP | 26 | 31 | 36 | 41 | 46 |
DODGE | 10 | 15 | 20 | 25 | 30 |
Weapons | 1 | 2 | 3 | 4 | 5 |
SPD | 4 | 4 | 5 | 5 | 6 |
CRIT | 5% | 6% | 7% | 8% | 9% |
DMG | 6-12 | 7-14 | 8-16 | 9-17 | 10-19 |
Base Resistances | |||||
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40% | ![]() |
40% | ||
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40% | ![]() |
40% | ||
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30% | ![]() |
30% | ||
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67% | ![]() |
20% | ||
Other information | |||||
Movement | 1 forwards, 0 backwards. | ||||
Crit Buff Bonus | +33% DMG vs Bleeding | ||||
Religious | No | ||||
Provisions | None |
“ | Barbaric rage and unrelenting savagery make for a powerful ally. | „ |
~ The Ancestor |
The Hellion is one of the playable Character Classes in Darkest Dungeon.
Combat Skills
“ | Wild, unpredictable, and utterly ruthless, the Hellion thrills to the spilling of blood! Her massive glaive affords her impressive reach in combat, while its razor sharp edge leaves lasting wounds on enemies. Versatile and unrelenting, she can hit the back row with her blade and devastate her foes. Certain skills leave her exhausted, however, and she may occasionally need to take a turn to recharge her adrenaline before entering the fray once again. | „ |
~ Guild |
Note: New Hellions will always come with the Wicked Hack skill.
"Exhaustion" debuffs (From Barbaric Yawp, Breakthrough, and Bleed Out) cannot be cleared by Medicinal Herbs, but can easily be made up by using Adrenaline Rush to recharge the Hellion’s stats.
(All buffs and debuffs last for 3 rounds unless otherwise specified.)
Wicked Hack# | |||||||||||||||||||||||||||||||||||||||||||||
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
Melee | ![]() ![]() ![]() ![]() |
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+0% | 85 | 4% | ||||||||||||||||||||||||||||||||||||||||
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Iron Swan# | |||||||||||||||||||||||||||||||||||||||||||||
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
Melee | ![]() ![]() ![]() ![]() |
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+0% | 85 | 5% | ||||||||||||||||||||||||||||||||||||||||
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Barbaric YAWP!# | |||||||||||||||||||||||||||||||||||||||||||||
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
Melee | ![]() ![]() ![]() ![]() |
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-100% | 95 | Stun (110% base) | -20% DMG -3 SPD (3 rds) | |||||||||||||||||||||||||||||||||||||||
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Limit: | 3 Uses per Battle |
If It Bleeds# | |||||||||||||||||||||||||||||||||||||||||||||
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
Melee | ![]() ![]() ![]() ![]() |
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-35% | 85 | 0% | Bleed (100% base) 2 pts/rd for 3 rds |
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Breakthrough# | |||||||||||||||||||||||||||||||||||||||||||||
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
Melee | ![]() ![]() ![]() ![]() |
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-50% | 85 | -1% | Forward 1 -10% DMG -1 SPD (3 rds) | |||||||||||||||||||||||||||||||||||||||
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Adrenaline Rush# | ||||||||||||||||||||||||||||||||||
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Rank | Target | Heal | Effect | Self | |||||||||||||||||||||||||||||
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Self
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1 | Cure Blight/Bleed +5 ACC +20% DMG (4 rds) | |||||||||||||||||||||||||||||||
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Bleed Out# | |||||||||||||||||||||||||||||||||||||||||||||
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
Melee | ![]() ![]() ![]() ![]() |
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+20% | 85 | 6% | Bleed (100% base) 3 pts/rd for 3 rds |
-20% DMG -3 SPD (3 rds) | ||||||||||||||||||||||||||||||||||||||
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Camping Skills
“ | At camp, the Hellion mutters blasphemies and sharpens her blade, eager to put it to use against the enemy hordes. Raucous and untamed, she is a study in contrasts - sitting stoically preparing for battle, or pealing with the unhinged laughter of the damned. | „ |
~ Survivalist |
Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.
Encourage | |||
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Time Cost | Target | Description |
2 | One Companion | -15 Stress | |
Bark | "The spirits bless you! Akh-lorga vshtar manokhr'an!" "You have the heart of a panther. I can hear it purring..." "Come, wrestle with me. It will lift your spirits." | ||
Wound Care | |||
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Time Cost | Target | Description |
2 | One Companion | Heal 15% HP Removes Bleeding Removes Blight | |
Bark | "I have packed your wounds with dung. Feel better?" "The bones of the vanquished make excellent splints, aye?" "That's a bad cut. Let me lick it clean." | ||
Pep Talk | |||
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Time Cost | Target | Description |
2 | One Companion | -15% Stress (4 Battles) | |
Bark | "Keep your weapons a'readied. This is rule number one." "I have sharpened our steels. We could skin a turtle." "We'll survive... if we submit to the beast inside." | ||
Equipment
“ | Crude leather and furs may offer little protection, but the Hellion lives to bear the scars of battle proudly. Her priority is wreaking havoc with her massive glaive and bathing in the blood of her adversaries. | „ |
~ Blacksmith |
Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.
Each Hero has Trinkets unique to them that only they can equip. The Hellion has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare. In the base game, her lower level trinkets are pendants and her high level trinkets are hairpins. The Crimson Court DLC adds war paint and the clasp around her waist, while the Color of Madness adds a halberd blade that's been half-way melted off by some celestial substance
Trinket Image | Trinket Name | Rarity | Class Restriction | Origin Dungeon | Effect | Additional Notes |
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Bleeding Pendant | Common | Hellion |
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Selfish Pendant | Common | Hellion | Weald |
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Double-Edged Pendant | Uncommon | Hellion |
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Heaven's Hairpin | Rare | Hellion | Cove |
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Hell's Hairpin | Very Rare | Hellion |
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The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them, and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court. The Shieldbreaker Trinket Set, however, is only obtainable through her final 6th and 7th nightmare encounters and won't be dropped or given as a reward in the Courtyard. Trinkets you already have will stop dropping, so there's value in not selling the ones you don't like until you get the ones you want.
The Color of Madness DLC added trinkets with a new rarity, Crystalline. Each hero has their own unique crystalline trinket which can be bought from Jeweler inside the Nomad Wagon with Crystal Shards found within the Farmstead.
District Bonus
The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.
The table below lists all of the currently available buildings that can be constructed within Hamlet's Districts, the cost of doing so, and the benefits of each individual project.
The gold cost of most Districts in Radiant mode is significantly reduced. The price in Radiant mode is shown in parentheses.
Districts | |||
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Name | Image | Effect | Cost |
Outsiders Bonfire | 2 additional Respite Points if you have at least one Abomination, Hellion, or Leper in your party. Note: the stated bonus is granted as long as the party contains at least one hero that meets the criteria; the party will not receive extra respite points for bringing more such heroes. |
1000 (1000) | |
300 | |||
1 |
Trivia
- The predetermined name for the Hellion is Boudica, an allusion to the British Celtic Iceni tribe's queen who led an uprising against the invading roman army during the reign of Nero in AD 60 or 61, she died shortly after its failure and is regarded as a British folk hero. Celtic warriors were known for painting their faces, a practice reflected in the Hellion's appearance.
- The name of the skill Barbaric Yawp is taken directly from the poem Song of Myself by Walt Whitman: "I sound my barbaric yawp over the roofs of the world.", which is featured in a scene of the movie Dead Poets Society (1989).
- The name of the skill If It Bleeds is from a quote from the movie Predator (1987): "If it bleeds, we can kill it!"
- The name of the skill Iron Swan is taken from a song of the same name from the album Age of Winter (2006) by The Sword.
- Based on her quotes while irrational, it is likely that she or the people from her tribe practice cannibalism.