|
33
|
40
|
47
|
54
|
61
|
5
|
10
|
15
|
20
|
25
|
1
|
1
|
2
|
2
|
3
|
3%
|
4%
|
5%
|
6%
|
7%
|
6-12
|
7-14
|
8-16
|
9-17
|
10-19
|
40%
|
40%
|
30%
|
30%
|
30%
|
30%
|
67%
|
10%
|
1 forwards, 1 backwards.
|
+15% PROT
|
Yes
|
Holy Water
|
“
|
A mighty sword arm anchored by holy purpose - a zealous warrior!
|
„
|
|
~ The Ancestor
|
|
The Crusader is one of the playable Characters in Darkest Dungeon.
Class Description
“
|
Every cause needs a champion, a hero to rally otherwise common men to a righteous cause and lead them to victory. The Crusader is that champion. With holy blade in hand he smites the wicked and sends them back to the darkness from whence they crept. While his armor restricts his movement it affords him great protection, allowing him to stand in the frontlines to take the blows that his weaker comrades cannot.
No matter the pressures he faces he will remain strong, finding strength within himself to keep fighting on while inspiring others to do the same. Even in the midst of battle he can galvanize his allies, giving them the strength to fight off madness for a little longer. When the Crusader is leading the charge, all of hell will know to fear the flame.
|
„
|
Combat Skills
“
|
Battle-hardened and stalwart, the Crusader has held the front lines in a hundred holy wars. He either attacks foes head-on with righteous fury, or embraces a melee support role by leveraging his powerful defensive buffs & off-heals.
|
„
|
|
~ Guild
|
|
Note: New Crusaders will always come with the Smite skill.
Smite#
|
|
Range
|
Rank
|
Target
|
Damage
|
Accuracy
|
Crit mod
|
Effect
|
Self
|
Melee
|
|
|
+0%
|
85
|
0%
|
+15% DMG vs Unholy
|
|
Further levels
|
Level 2
|
+0%
|
90
|
1%
|
+20% DMG vs Unholy
|
|
Level 3
|
+0%
|
95
|
2%
|
+25% DMG vs Unholy
|
|
Level 4
|
+0%
|
100
|
3%
|
+30% DMG vs Unholy
|
|
Level 5
|
+0%
|
105
|
4%
|
+35% DMG vs Unholy
|
|
|
Zealous Accusation#
|
|
Range
|
Rank
|
Target
|
Damage
|
Accuracy
|
Crit mod
|
Effect
|
Self
|
Ranged
|
|
|
-40%
|
85
|
-4%
|
|
|
Further levels
|
Level 2
|
-40%
|
90
|
-3%
|
|
|
Level 3
|
-40%
|
95
|
-2%
|
|
|
Level 4
|
-40%
|
100
|
-1%
|
|
|
Level 5
|
-40%
|
105
|
0%
|
|
|
|
Stunning Blow#
|
|
Range
|
Rank
|
Target
|
Damage
|
Accuracy
|
Crit mod
|
Effect
|
Self
|
Melee
|
|
|
-50%
|
90
|
0%
|
Stun (100% base)
|
|
Further levels
|
Level 2
|
-50%
|
95
|
1%
|
Stun (110% base)
|
|
Level 3
|
-50%
|
100
|
2%
|
Stun (120% base)
|
|
Level 4
|
-50%
|
105
|
3%
|
Stun (130% base)
|
|
Level 5
|
-50%
|
110
|
4%
|
Stun (140% base)
|
|
|
Bulwark of Faith#
|
|
Rank
|
Target
|
Effect
|
Self
|
|
Self
|
Torch +24
|
+20% PROT (1 Battle) Mark Self (1 Battle)
|
Further levels
|
Level 2
|
Torch +24
|
+22% PROT (1 Battle) Mark Self (1 Battle)
|
Level 3
|
Torch +24
|
+25% PROT (1 Battle) Mark Self (1 Battle)
|
Level 4
|
Torch +24
|
+28% PROT (1 Battle) Mark Self (1 Battle)
|
Level 5
|
Torch +24
|
+30% PROT (1 Battle) Mark Self (1 Battle)
|
|
Limit: |
1 Use per Battle
|
Battle Heal#
|
|
Rank
|
Target
|
Heal
|
Effect
|
Self
|
|
|
2-3
|
|
|
Further levels
|
Level 2
|
3-3
|
|
|
Level 3
|
3-4
|
|
|
Level 4
|
4-5
|
|
|
Level 5
|
5-6
|
|
|
|
Holy Lance#
|
|
Range
|
Rank
|
Target
|
Damage
|
Accuracy
|
Crit mod
|
Effect
|
Self
|
Melee
|
|
|
+0%
|
85
|
6.5%
|
+15% DMG vs Unholy
|
Forward 1
|
Further levels
|
Level 2
|
+0%
|
90
|
7.5%
|
+20% DMG vs Unholy
|
Forward 1
|
Level 3
|
+0%
|
95
|
8.5%
|
+25% DMG vs Unholy
|
Forward 1
|
Level 4
|
+0%
|
100
|
9.5%
|
+30% DMG vs Unholy
|
Forward 1
|
Level 5
|
+0%
|
105
|
10.5%
|
+35% DMG vs Unholy
|
Forward 1
|
|
Inspiring Cry#
|
|
Rank
|
Target
|
Heal
|
Effect
|
Self
|
|
|
1-1
|
Stress -5 Torch +5
|
|
Further levels
|
Level 2
|
1-1
|
Stress -5 Torch +6
|
|
Level 3
|
1-2
|
Stress -6 Torch +7
|
|
Level 4
|
1-2
|
Stress -7 Torch +8
|
|
Level 5
|
2-2
|
Stress -8 Torch +10
|
|
|
Camping Skills
“
|
Righteousness and conviction inspire compelling speeches around the campfire! In the face of mounting stress, the Crusader is a leader, standing tall and refusing to break. His unshakable belief can assuage companions' fear, reassuring them that despite the hardships they will most certainly endure, all will be well in the end.
|
„
|
|
~ Survivalist
|
|
Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.
At camp the Crusader focuses on keeping his party's stress levels in check. All his skills involve reducing and resisting stress of himself or his party. He can also pray for The Light to keep them safe during the night.
Equipment
“
|
The Crusader wears heavy plate mail and wields a longsword. While affording him excellent protection and damage, his armor restricts movement, and his sword cannot be swung effectively in the back ranks.
|
„
|
|
~ Blacksmith
|
|
Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
|
Battered Longsword
|
|
Longsword
|
|
Questing Longsword
|
|
Greatsword
|
|
The Long Crusade
|
DMG base:
|
6-12
|
DMG base:
|
7-14
|
DMG base:
|
8-16
|
DMG base:
|
9-17
|
DMG base:
|
10-19
|
CRT base:
|
3.0%
|
CRT base:
|
4.0%
|
CRT base:
|
5.0%
|
CRT base:
|
6.0%
|
CRT base:
|
7.0%
|
SPD base:
|
1
|
SPD base:
|
1
|
SPD base:
|
2
|
SPD base:
|
2
|
SPD base:
|
3
|
Level 1
|
Level 2
|
Level 3
|
Level 4
|
Level 5
|
|
Rusty Hauberk
|
|
Chainmail
|
|
Chain and Plate
|
|
Plate
|
|
Zealous Conviction
|
DODGE base:
|
5
|
DODGE base:
|
10
|
DODGE base:
|
15
|
DODGE base:
|
20
|
DODGE base:
|
25
|
HP base:
|
33
|
HP base:
|
40
|
HP base:
|
47
|
HP base:
|
54
|
HP base:
|
61
|
Each Hero has Trinkets unique to them that only they can equip. The Crusader has eight; 3 common, 2 Crimson Court, and 1 uncommon, rare, and very rare. In the base game, his lower level trinkets are crests (likely war decorations) and his high level trinkets are scrolls, likely what he uses in his Zealous Accusation attack. The Crimson Court DLC adds a pauldron and conscription letter, while the Color of Madness DLC adds a crystalline sword hilt.
Trinket Image
|
Trinket Name
|
Rarity
|
Class Restriction
|
Origin Dungeon
|
Effect
|
Additional Notes
|
|
Defender's Seal
|
Common
|
Crusader
|
|
|
|
|
Knight's Crest
|
Common
|
Crusader
|
|
|
|
|
Swordsman's Crest
|
Common
|
Crusader
|
|
- +10% DMG Melee Skills
- -50% Healing Skills
|
|
|
Paralyzer's Crest
|
Uncommon
|
Crusader
|
|
- +20% Stun Skill Chance
- -2 DODGE
|
|
|
Commander's Orders
|
Rare
|
Crusader
|
|
- +15% Stress Heal Received
- +33% Healing Skills
- -10% DMG
|
|
|
Holy Orders
|
Very Rare
|
Crusader
|
|
- +15% Virtue Chance
- -20% Stress
- +12% Death Blow Resist
- -20% Blight Resist
- -20% Bleed Resist
|
|
The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them, and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court. The Shieldbreaker Trinket Set
, however, is only obtainable through her final 6th and 7th nightmare encounters and won't be dropped or given as a reward in the Courtyard. Trinkets you already have will stop dropping, so there's value in not selling the ones you don't like until you get the ones you want.
Trinket Image
|
Trinket Name
|
Class Restriction
|
Effect
|
Set Effect
|
Quote
|
Additional Notes
|
|
Glittering Spaulders
|
Crusader
|
- +15% PROT
- +35% Move Resist
- -15% Stress
- -2 SPD
|
|
"I will forget them. Regret is sin."
|
|
|
Signed Conscription
|
- +20% Healing Skills
- +20% Stress Skills
|
The Color of Madness DLC added trinkets with a new rarity, Crystalline. Each hero has their own unique crystalline trinket which can be bought from Jeweler inside the Nomad Wagon with Crystal Shards found within the Farmstead.
Trinket Image
|
Trinket Name
|
Rarity
|
Class Restriction
|
Shard Cost
|
Effect
|
Additional Notes
|
|
Non-Euclidean Hilt
|
Crystalline
|
Crusader
|
200 Shards
|
- +15% MAX HP
- +5% Random Target Chance
- +25% Stun Skill Chance if Holy Water in inventory
- On Attack Hit: Blight (120% base) 2 pts/rd for 2 rds
|
|
District Bonus
The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.
The table below lists all of the currently available buildings that can be constructed within Hamlet's Districts, the cost of doing so, and the benefits of each individual project.
The gold cost of most Districts in Radiant mode is significantly reduced. The price in Radiant mode is shown in parentheses.
Districts
|
Name
|
Image
|
Effect
|
Cost
|
Altar of Light
|
|
Crusader, Vestal, and Flagellant receive:
- +10% Stun Resist
- +10% Healing Skills
|
5000 (100)
|
200
|
1
|
Trivia
- The predetermined name of the Crusader is Reynauld, named after Raynald of Châtillon, a crusader who participated in the Second Crusade and died during The Battle of Hattin. The reason for Reynauld having the Kleptomaniac quirk is because Raynald was known to "always be in need of funds", resulting in the torture of Aimery of Limoges after the denial to fund his revenge against Manuel I Komnenos, since Komnenos refused to pay Raynald for his military services.
- In early builds of the game, the name 'Lincoln' was used.
- The Crusader has the most Backer Heroes with a staggering 64, with the runner up (the Man-At-Arms) only having half as many.
- The design of the Crusader is based on the pop culture vision of the armors and weapons used by crusader knights during the Crusades (a series of wars sanctioned by the Roman Catholic Church between the XI and the XV century against Muslims, pagans, and heretics). Since the time period covered is so large, a wide variety of of weapons and armour can be considered thematically appropriate; from early Medieval chain-based kit, emblematic of the First Crusade; to the full-body Milanese plate used for the later Reconquista, the crusades against the Hussites and the Ottomans.
- A previous iteration of the Crusader during development featured an open-helmet chain mail design with the Crusader's face visible. This design has a wallpaper on Red Hook Studio's main website and it was shown off in the game's "Terror and Madness" trailer in 2013.
- According to his Hopeless barks, the Crusader used to love somebody and was even married once. This was confirmed in his origin comic where he leaves his wife and child to embark on the crusade, but was changed so much by the war that he chose to remain on the crusade rather than return to his family.
- Another one of his afflicted barks, this time while being Irrational, shows that he might have been mistreated by his father or a priest during childhood. The capitalization, "Father", implies the latter.
- His Irrational bark, "Buff the pommel, boy! When it strikes, it must impress!" is possibly a reference to the meme "end him rightly" made popular by historical European martial arts YouTuber Skallagrim, whereby unscrewing one's pommel and throwing it is proclaimed to be a deadly and effective combat technique. However, it may also simply refer to striking with the pommel without removing it from the sword (as the Crusader does in-game).
- While most characters have seven trinkets, the Crusader is one of four heroes to have eight (the others being the Highwayman, Plague Doctor, and Vestal).