| Unshakable Leader | |||
|---|---|---|---|
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Time Cost | Target | Description |
| 2 | Self | -25% Stress (4 Battles) | |
| Bark | "My friends, we can pass any test. Do not despair!" | ||
| Stand Tall | |||
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Time Cost | Target | Description |
| 3 | One Companion | -15 Stress Remove Mortality debuffs | |
| Bark | "Remain vigilant, my friend!" | ||
| Zealous Speech | |||
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Time Cost | Target | Description |
| 5 | Party All Companions |
Party: -15 Stress
All Companions: -15% Stress (4 Battles) | |
| Bark | "Forget not that our errand is holy and just! Light will prevail!" | ||
| Zealous Vigil | |||
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Time Cost | Target | Description |
| 4 | Self | -25 Stress -15 Stress if Afflicted Prevents nighttime ambush | |
| Bark | "Light, grant me the strength to overcome whatever appears on our path." | ||
Crusader
| This article is about the hero in Darkest Dungeon. For other appearances, see Crusader (disambiguation). |
| Crusader | |||||
|---|---|---|---|---|---|
| Stats [Compare] | |||||
| Armor | 1 | 2 | 3 | 4 | 5 |
| MAX HP | 33 | 40 | 47 | 54 | 61 |
| DODGE | 5 | 10 | 15 | 20 | 25 |
| Weapons | 1 | 2 | 3 | 4 | 5 |
| SPD | 1 | 1 | 2 | 2 | 3 |
| CRIT | 3% | 4% | 5% | 6% | 7% |
| DMG | 6-12 | 7-14 | 8-16 | 9-17 | 10-19 |
| Base Resistances | |||||
| 40% | 40% | ||||
| 30% | 30% | ||||
| 30% | 30% | ||||
| 67% | 10% | ||||
| Other information | |||||
| Movement | 1 forwards, 1 backwards. | ||||
| Crit Buff Bonus | +15% PROT | ||||
| Religious | Yes | ||||
| Provisions | Holy Water | ||||
| “ | A mighty sword arm anchored by holy purpose - a zealous warrior! | „ |
| ~ The Ancestor |
The Crusader is a versatile damage dealer and support hero in Darkest Dungeon. He has the second highest max HP among heroes but comes with very low speed.
The Crusader can deliver blows from any rank, while at the front he can stun enemies or
mark himself to draw their fire.
He is also capable of supporting the party through healing, stress reduction, increasing the light, and preventing Night-Time Ambush.
Combat Skills
| “ | Battle-hardened and stalwart, the Crusader has held the front lines in a hundred holy wars. He either attacks foes head-on with righteous fury, or embraces a melee support role by leveraging his powerful defensive buffs & off-heals. | „ |
| ~ Guild |
Note: New Crusaders will always come with the Smite skill.
| Smite# | |||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
| Melee | +0% | 85 | 0% | +15% DMG vs Unholy | |||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||
| Zealous Accusation# | |||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
| Ranged | -40% | 85 | -4% | ||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||
| Stunning Blow# | |||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
| Melee | -50% | 90 | 0% | Stun (100% base) | |||||||||||||||||||||||||||||||||||||||||
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| Bulwark of Faith# | |||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Rank | Target | Effect | Self | |||||||||||||||||||||||
Self
|
Torch +24 | +20% PROT (1 Battle) Mark Self (1 Battle) | |||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| Limit: | 1 Use per Battle | ||||||||||||||||||||||||||
| Battle Heal# | ||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Rank | Target | Heal | Effect | Self | |||||||||||||||||||||||||||||
| 2-3 | ||||||||||||||||||||||||||||||||||
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| Holy Lance# | |||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Range | Rank | Target | Damage | Accuracy | Crit mod | Effect | Self | |||||||||||||||||||||||||||||||||||||
| Melee | +0% | 85 | 6.5% | +15% DMG vs Unholy | Forward 1 | ||||||||||||||||||||||||||||||||||||||||
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| Inspiring Cry# | ||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Rank | Target | Heal | Effect | Self | |||||||||||||||||||||||||||||
| 1-1 | Stress -5 Torch +5 |
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Camping Skills
| “ | Righteousness and conviction inspire compelling speeches around the campfire! In the face of mounting stress, the Crusader is a leader, standing tall and refusing to break. His unshakable belief can assuage companions' fear, reassuring them that despite the hardships they will most certainly endure, all will be well in the end. | „ |
| ~ Survivalist |
Camping skills are special skills heroes can use while they are camping. They take a certain number of "respite" points to use, and can only be used once per camp (unless the skill says otherwise). Most heroes have three shared camping skills and all heroes have 4 unique camping skills (with the Flagellant being the exception, having only unique camping skills). Only 4 of these can be equipped at one time. Any Buffs or lasting effects given from a camping skill lasts for 4 battles.
At camp the Crusader focuses on keeping his party's stress levels in check. All his skills involve reducing and resisting stress of himself or his party. He can also pray for The Light to keep them safe during the night.
| Encourage | |||
|---|---|---|---|
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Time Cost | Target | Description |
| 2 | One Companion | -15 Stress | |
| Bark | "Your strength honors the Light." "Sit straight! Dignity is thy greatest weapon!" "You would have made a good soldier... in another life." | ||
| Wound Care | |||
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Time Cost | Target | Description |
| 2 | One Companion | Heal 15% HP Removes Bleeding Removes Blight | |
| Bark | "Of course I know what I'm doing! I'm a soldier!" "Incidentally, if ye perish, I can perform last rites." "You heal quickly. Praise the Light." | ||
| Pep Talk | |||
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Time Cost | Target | Description |
| 2 | One Companion | -15% Stress (4 Battles) | |
| Bark | "I've led more difficult charges than this." "Justice is on my side. No evil can stand against that." "One need merely avoid the shadows to stand in the Light." | ||
Equipment
| “ | The Crusader wears heavy plate mail and wields a longsword. While affording him excellent protection and damage, his armor restricts movement, and his sword cannot be swung effectively in the back ranks. | „ |
| ~ Blacksmith |
Equipment upgrades are all bought at the Blacksmith.
Each Hero has Trinkets unique to them that only they can equip. The Crusader has eight; 3 common, 2 Crimson Court, and 1 uncommon, rare, and very rare. In the base game, his lower level trinkets are crests (likely war decorations) and his high level trinkets are scrolls, likely what he uses in his Zealous Accusation attack. The Crimson Court DLC adds a pauldron and conscription letter, while the Color of Madness DLC adds a crystalline sword hilt.
| Trinket Image | Trinket Name | Rarity | Class Restriction | Origin Dungeon | Effect | Additional Notes |
|---|---|---|---|---|---|---|
| Defender's Seal | Common | Crusader |
|
| ||
| Knight's Crest | Common | Crusader |
|
| ||
| Swordsman's Crest | Common | Crusader |
|
| ||
| Paralyzer's Crest | Uncommon | Crusader |
|
| ||
| Commander's Orders | Rare | Crusader |
|
| ||
| Holy Orders | Very Rare | Crusader |
|
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The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them, and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court. The Shieldbreaker Trinket Set
, however, is only obtainable through her final 6th and 7th nightmare encounters and won't be dropped or given as a reward in the Courtyard. Trinkets you already have will stop dropping, so there's value in not selling the ones you don't like until you get the ones you want.
The Color of Madness DLC added trinkets with a new rarity, Crystalline. Each hero has their own unique crystalline trinket which can be bought from Jeweler inside the Nomad Wagon with Crystal Shards found within the Farmstead.
| Trinket Image | Trinket Name | Rarity | Class Restriction | Shard Cost | Effect | Additional Notes |
|---|---|---|---|---|---|---|
| Non-Euclidean Hilt |
Crystalline | Crusader | 200 Shards |
|
|
District Bonus
The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.
| Districts | |||
|---|---|---|---|
| Name | Effect | Cost | |
Crusader, Vestal, and Flagellant receive:
|
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Trivia
- The predetermined name of the Crusader is Reynauld, named after Raynald of Châtillon, a crusader who participated in the Second Crusade and died during The Battle of Hattin. The reason for Reynauld having the Kleptomaniac quirk is because Raynald was known to "always be in need of funds", resulting in the torture of Aimery of Limoges after the denial to fund his revenge against Manuel I Komnenos, since Komnenos refused to pay Raynald for his military services.
- In early builds of the game, the name 'Lincoln' was used.
- The Crusader has the most Backer Heroes with a staggering 64, with the runner up (the Man-At-Arms) only having half as many.
- The design of the Crusader is based on the pop culture vision of the armors and weapons used by crusader knights during the Crusades (a series of wars sanctioned by the Roman Catholic Church between the XI and the XV century against Muslims, pagans, and heretics). Since the time period covered is so large, a wide variety of of weapons and armour can be considered thematically appropriate; from early Medieval chain-based kit, emblematic of the First Crusade; to the full-body Milanese plate used for the later Reconquista, the crusades against the Hussites and the Ottomans.
- A previous iteration of the Crusader during development featured an open-helmet chain mail design with the Crusader's face visible. This design has a wallpaper on Red Hook Studio's main website and it was shown off in the game's "Terror and Madness" trailer in 2013.
- According to his Hopeless barks, the Crusader used to love somebody and was even married once. This was confirmed in his origin comic where he leaves his wife and child to embark on the crusade, but was changed so much by the war that he chose to remain on the crusade rather than return to his family.
- Another one of his afflicted barks, this time while being Irrational, shows that he might have been mistreated by his father or a priest during childhood. The capitalization, "Father", implies the latter.
- His Irrational bark, "Buff the pommel, boy! When it strikes, it must impress!" is possibly a reference to the meme "end him rightly" made popular by historical European martial arts YouTuber Skallagrim, whereby unscrewing one's pommel and throwing it is proclaimed to be a deadly and effective combat technique. However, it may also simply refer to striking with the pommel without removing it from the sword (as the Crusader does in-game).
- While most characters have seven trinkets, the Crusader is one of four heroes to have eight (the others being the Highwayman, Plague Doctor, and Vestal).

























