Flagellant

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Disambig.png This article is about the hero in Darkest Dungeon. For his appearance in the sequel, see Flagellant (Darkest Dungeon II).
Flagellant
The Flagellant.png
Stats
[Compare]
Armor 1 2 3 4 5
MAX HP 22 26 30 34 38
DODGE 0 5 10 15 20
Weapons 1 2 3 4 5
SPD 6 6 8 8 9
CRIT 2% 3% 4% 5% 6%
DMG 3-6 4-7 4-8 5-10 5-11
Base Resistances
Poptext stun.png Stun 50% Poptext move.png Move 50%
Poptext poison.png Blight 30% Poptext bleed.png Bleed 65%
Poptext disease.png Disease 40% Poptext debuff.png Debuff 30%
Deathsdoor.png Death Blow 73% Tray trap disarm.png Trap 0%
Other information
Movement 3 forwards, 1 backwards.
Crit Buff Bonus +20% Bleed Skill Chance
Religious Yes
Provisions None


There is power in the Blood, for those with the fortitude to pay the price.
~ The Ancestor

The Flagellant is one of the playable Characters in Darkest Dungeon. He is exclusive to The Crimson Court DLC.

Description

If there was ever such a thing as ‘weaponized suffering’, then the Flagellant would be the term made flesh. This man is unique among the various classes in the sense that he thrives on the ruin of his mind and body. Whereas every sane member of your band of mercenaries aims to minimize wounds and disability by mitigation (armor) or avoidance (dodging), the Flagellant welcomes them. He will stand like a wall between his comrades and his foes, with his arms wide open, his body exposed, acting like a magnet for all harm that may come their way. His power lies within the martyrdom, and it is something that transcends physical laws: every action of violence that lands on his tortured corpus creates not an equal, but a far more potent reaction. He converts damage in either powerful healing for his allies, or horrifying punishment for his enemies in the form of insanely powerful bleeding attacks. And the more the minions of darkness try to end his life, the stronger he becomes, since his strength is at its summit when he himself is at the brink of death… or madness. How far are you willing to push him? Because the desire for power can cloud judgement, and sometimes pushing too far can have… dire consequences.

Unique Attributes

  • The only Affliction the Flagellant can receive is Rapturous (unless he is dead in the endless mode in the Farmstead, in which case, he will be Refracted), which gives +25% DMG, +3 SPD, and -20 DODGE. While Rapturous, the Flagellant will often randomly attack enemies, other party members, or even himself, among other effects. He can never obtain a Virtue, and will always become Rapturous upon reaching 100 stress.
  • When the Flagellant falls below 40% HP, he receives a buff for +20% DMG and +7% CRIT. He will also become able to use his emergency heal skills (Redeem and Exsanguinate) if they're enabled during the battle.
  • When the Flagellant reaches Death's Door, every other member of the party is healed for 10% of their max HP, and the Flagellant obtains a buff for +5 ACC, +20% DMG, +2 SPD, and +20% Stun, Bleed, Blight, and Debuff Resist. Additionally, he will never gain Recovery debuffs. (He will, however, still obtain debuffs from heart attacks.)
  • Should the Flagellant die, he will stun (125% base) all enemies as his last act, and heal the remaining party members for 10 HP.
  • As his name suggests, he will only use the Penance Hall for Stress Relief. This will always heal 100 stress, or 90 if "The Town is Abuzz!" Town Event is active. He also cannot gain any negative Quirks that restrict him to other town activities for Stress Relief unless he interacts with certain curios that will give him them, i.e Moonshine Barrel
  • He will refuse to embark with another Flagellant in the party, as "the burden of suffering cannot be shared."
  • In total, if the Flagellant is both at Death's Door and Rapturous, he receives a grand total of: +65% DMG, +7 CRT, +5 SPD, +20% Stun/Bleed/Blight/Debuff resistance, and a -20 DODGE.


Combat Skills

The Flagellant belongs to an extremist faction within the church, and is generally regarded with a toxic mixture of fear, awe and disgust. The power he draws from martyrdom is as effective as it is unsettling - in one moment he is a fountain of healing renewal, and the next, a conduit of terrible wrath. His full potential is realized only on the brink of madness... or death.
~ Guild

Note: New Flagellants will always come with the Punish skill.

"Exhaustion" debuffs (From Exsanguinate and Redeem) cannot be cleared by Medicinal Herbs.

(All buffs and debuffs last for 3 rounds unless otherwise specified.)

Punish
Flagellant.ability.one.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
100% 95 5% Bleed (100% base) 4 pts/rd for 3 rds
-20% Bleed Resist (100% base, 3 rds)
Further levels
Level 2 100% 100 6% Bleed (110% base) 4 pts/rd for 3 rds
-23% Bleed Resist (110% base, 3 rds)
Level 3 100% 105 7% Bleed (120% base) 5 pts/rd for 3 rds
-26% Bleed Resist (120% base, 3 rds)
Level 4 100% 110 8% Bleed (130% base) 5 pts/rd for 3 rds
-30% Bleed Resist (130% base, 3 rds)
Level 5 100% 115 9% Bleed (140% base) 6 pts/rd for 3 rds
-33% Bleed Resist (140% base, 3 rds)
Sound
Rain of Sorrows
Flagellant.ability.two.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Grey dot.pngGrey dot.pngRed dotr.pngRed dotl.png
-67% 95 2% Bleed (100% base) 3 pts/rd for 3 rds
-20% Bleed Resist (100% base, 3 rds)
Further levels
Level 2 -67% 100 3% Bleed (110% base) 3 pts/rd for 3 rds
-23% Bleed Resist (110% base, 3 rds)
Level 3 -67% 105 4% Bleed (120% base) 4 pts/rd for 3 rds
-26% Bleed Resist (120% base, 3 rds)
Level 4 -67% 110 5% Bleed (130% base) 4 pts/rd for 3 rds
-30% Bleed Resist (130% base, 3 rds)
Level 5 -67% 115 6% Bleed (140% base) 5 pts/rd for 3 rds
-33% Bleed Resist (140% base, 3 rds)
Sound
Exsanguinate
Flagellant.ability.three.png Range Rank Target Damage Accuracy Crit mod Effect Self
Melee
Grey dot.pngGrey dot.pngYellow dot.pngYellow dot.png
Red dot.pngRed dot.pngGrey dot.pngGrey dot.png
100% 90 3% Bleed (100% base)
5 pts/rd for 3 rds
Heal 35% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Further levels
Level 2 100% 95 4% Bleed (110% base)
6 pts/rd for 3 rds
Heal 39% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Level 3 100% 100 5% Bleed (120% base)
7 pts/rd for 3 rds
Heal 42% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Level 4 100% 105 6% Bleed (130% base)
8 pts/rd for 3 rds
Heal 46% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Level 5 100% 110 7% Bleed (140% base)
9 pts/rd for 3 rds
Heal 50% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Sound
Limit: 3 Uses per Battle
Only usable below 40% HP
Reclaim
Flagellant.ability.four.png Rank Target Heal Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
2 pts/rd for 2 rds Bleed (120% base)
3 pts/rd for 3 rds
Further levels
Level 2 2 pts/rd for 3 rds Bleed (130% base)
3 pts/rd for 3 rds
Level 3 3 pts/rd for 2 rds Bleed (140% base)
4 pts/rd for 3 rds
Level 4 3 pts/rd for 3 rds Bleed (150% base)
4 pts/rd for 3 rds
Level 5 4 pts/rd for 3 rds Bleed (160% base)
5 pts/rd for 3 rds
Sound
Redeem
Flagellant.ability.five.png Rank Target Heal Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
33%
max HP
Heal 35% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Further levels
Level 2 35%
max HP
Heal 39% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Level 3 37.5%
max HP
Heal 42% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Level 4 40%
max HP
Heal 46% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Level 5 43%
max HP
Heal 50% max HP
-25% Healing Skills
-25% Healing Received
-3 SPD
(3 rds)
Sound
Limit: 2 Uses per Battle
Only usable below 40% HP
Endure
Flagellant.ability.six.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
-10 Stress +10 Stress
+1 SPD (4 rds)
Further levels
Level 2 -11 Stress +9 Stress
+1 SPD (4 rds)
Level 3 -12 Stress +8 Stress
+2 SPD (4 rds)
Level 4 -13 Stress +7 Stress
+2 SPD (4 rds)
Level 5 -14 Stress +6 Stress
+3 SPD (4 rds)
Sound
File:Char al fl endure.wav
Suffer
Flagellant.ability.seven.png Rank Target Effect Self
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Yellow dot.pngYellow dot.pngYellow dot.pngYellow dot.png
Clear Marked Target
Transfer Blight/Bleed
Mark Self (2 rds)
Receive Blight/Bleed
-20% Stress (4 rds)
+6% Death Blow Resist (4 rds)
Further levels
Level 2 Clear Marked Target
Transfer Blight/Bleed
Mark Self (2 rds)
Receive Blight/Bleed
-25% Stress (4 rds)
+7% Death Blow Resist (4 rds)
Level 3 Clear Marked Target
Transfer Blight/Bleed
Mark Self (2 rds)
Receive Blight/Bleed
-30% Stress (4 rds)
+8% Death Blow Resist (4 rds)
Level 4 Clear Marked Target
Transfer Blight/Bleed
Mark Self (2 rds)
Receive Blight/Bleed
-35% Stress (4 rds)
+9% Death Blow Resist (4 rds)
Level 5 Clear Marked Target
Transfer Blight/Bleed
Mark Self (2 rds)
Receive Blight/Bleed
-40% Stress (4 rds)
+10% Death Blow Resist (4 rds)
Sound


Camping Skills

Eschewing the company of others, the Flagellant turns his back to the fire, denying himself the comforts of its warmth. Instead, he whips himself mercilessly - this is a man locked in perpetual battle with his own flesh and blood.
~ Survivalist

Unlike other heroes, the Flagellant only has unique camping skills, giving him a total of 4. All of his camping skills target himself, either healing his health, his stress, or even raising his stress to bring him to his Rapturous state faster.

Lash's Anger
Camp skill lash anger.png
Time Cost Target Description
1 Self +40 Stress
Bark "I have been chosen to suffer, so suffer I must!"
Lash's Solace
Camp skill lash solace.png
Time Cost Target Description
3 Self -50 Stress
Bark "I find comfort in the pain..."
Lash's Kiss
Camp skill lash kiss.png
Time Cost Target Description
3 Self Heal 33% HP
Remove Bleeding
Remove Blight
+3 SPD (4 Battles)
Bark "A lover's kiss!"
Lash's Cure
Camp skill lash cure.png
Time Cost Target Description
2 Self Remove Disease
Bark "Let all foulness be purged from my sacred flesh!"

Equipment

The Flagellant relishes the scars and abrasions that cover his body - drawing incomprehensible resilience from the tearing of his own flesh. His flail, a particularly cruel and merciless weapon, drips with his enemies' blood... and his own.
~ Blacksmith

Unlike other games, equipment upgrades in Darkest Dungeon are linear, all bought at the Blacksmith.

Flail
Level 1 Level 2 Level 3 Level 4 Level 5
Flag weapon 0.png Hand-Fashioned Flail Flag weapon 1.png Initiate's Flail Flag weapon 2.png Suffering Flail Flag weapon 3.png Bloodthirsty Flail Flag weapon 4.png The Burden
DMG base: 3-6 DMG base: 4-7 DMG base: 4-8 DMG base: 5-10 DMG base: 5-11
CRT base: 2.0% CRT base: 3.0% CRT base: 4.0% CRT base: 5.0% CRT base: 6.0%
SPD base: 6 SPD base: 6 SPD base: 8 SPD base: 8 SPD base: 9
Flesh
Level 1 Level 2 Level 3 Level 4 Level 5
Flag armour 0.png Sinner's Flesh Flag armour 1.png Lacerated Flesh Flag armour 2.png Scarred Flesh Flag armour 3.png Martyr's Flesh Flag armour 4.png The Testament
DODGE base: 0 DODGE base: 5 DODGE base: 10 DODGE base: 15 DODGE base: 20
HP base: 22 HP base: 26 HP base: 30 HP base: 34 HP base: 38


Each Hero has Trinkets unique to them that only they can equip. The Flagellant has seven; 2 uncommon, 2 Crimson Court and 1 common, rare and very rare. His normal trinkets are hoods and collars, and his Crimson Court trinkets are teeth and glass due to a beating he received from a drunken patron while begging for money.

Trinket Image Trinket Name Rarity Class Restriction Origin Dungeon Effect Additional Notes
Flag hood 1.png
Heartburst HoodExclusive to The Crimson Court DLC Common Flagellant
  • +4 SPD if HP below 40%


Flag collar 1.png
Resurrection's CollarExclusive to The Crimson Court DLC Uncommon Flagellant
  • +33% Healing Skills
  • -15% Bleed Skill Chance


Flag hood 2.png
Punishment's HoodExclusive to The Crimson Court DLC Uncommon Flagellant
  • +20% Bleed Skill Chance
  • -20% Healing Skills
  • +15% DMG if HP below 40%


Flag collar 2.png
Suffering's CollarExclusive to The Crimson Court DLC Rare Flagellant
  • +20% Bleed Resist if HP below 40%
  • +20% Blight Resist if HP below 40%
  • +10% MAX HP


Eternity's Collar.png
Eternity's CollarExclusive to The Crimson Court DLC Very Rare Flagellant
  • +10% Death Blow Resist
  • +20 DODGE at Death's Door
  • +20% DMG if Stress above 85



The Crimson Court DLC added special Trinket Sets, two for each hero. They confer powerful bonuses to the hero equipped with them, and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom. The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity Crimson Court. The Shieldbreaker Trinket SetExclusive to The Shieldbreaker DLC, however, is only obtainable through her final 6th and 7th nightmare encounters and won't be dropped or given as a reward in the Courtyard. Trinkets you already have will stop dropping, so there's value in not selling the ones you don't like until you get the ones you want.

Trinket Image Trinket Name Class Restriction Effect Set Effect Quote Additional Notes
Inv trinket-cc set flag chipped tooth.png Chipped ToothExclusive to The Crimson Court DLC Flagellant
  • +20% MAX HP
  • +35% Move Resist
  • +10% Death Blow Resist
"We're all falling apart..."
Inv trinket-cc set flag shard of glass.png Shard of GlassExclusive to The Crimson Court DLC
  • +35% Bleed Skill Chance
  • -20% Bleed Resist

The Color of Madness DLC added trinkets with a new rarity, Crystalline. Each hero has their own unique crystalline trinket which can be bought from Jeweler inside the Nomad Wagon with Crystal Shards found within the Farmstead.

Trinket Image Trinket Name Rarity Class Restriction Shard Cost Effect Additional Notes
Flag acidic husk ichor.png
Acidic Husk IchorExclusive to The Crimson Court DLCExclusive to The Color of Madness DLC Crystalline Flagellant 65 Shards
  • -25% MAX HP
  • +30% DMG
  • +30% Bleed Skill Chance vs Husk
  • +25% Healing Received if HP below 20%



District Bonus

The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.

The gold cost of most Districts in Radiant mode is significantly reduced. The price in Radiant mode is shown in parentheses.

Districts
Name Image Effect Cost
Altar of Light
District Altar of Light.png
Crusader, Vestal, and Flagellant receive:
  • +10% Stun Resist
  • +10% Healing Skills
Currency.gold.large icon.png
5000 (100)
Currency.deed.icon.png
200
Currency.blueprint.icon.png
1

Trivia

  • The Flagellant shares his name with a Quirk that makes heroes only use the Penance Chamber for Stress Relief. Naturally, he can only relieve stress in the Penance Chamber.
    • Moreover, the achievement for recruiting a Flagellant for the first time, "The Flesh is Willing", shares its name with an attack that the Necromancer uses during his boss fight.
  • The predetermined name for the Flagellant is Damian, which is most likely named after a saint of the same name who introduced flagellation to the Catholic Church.
  • He is currently the only playable character to have a modified Death Blow resistance. The Flagellant has an innate 73% passive chance to resist fatality while others have a 67% chance.
  • No backer heroes exist within this class, because backer heroes are Kickstarter users suggestions before the original game was released; the other three are the Musketeer, the Antiquarian and the Shieldbreaker.
  • The line "Blood for the burden! Bones for the Light!" is most likely a reference to followers of Khorne, the Chaos god of hate, rage, violence, and bloodshed from Warhammer and their battlecry; "Blood for the Blood God, skulls for the Skull Throne!" The Flagellant himself may be a reference to the flagellants from Warhammer Fantasy, as both use "weaponized suffering," against their enemies.
  • The Crimson Court trinket Chipped Tooth, together with the quote "We're all falling apart", may possibly be a reference to a scene from the film Fight Club, where a protagonist (who found release in abusing his body) is disturbed to see his loosened tooth fall out. His companion Tyler Durden then quips: "Hey, even the Mona Lisa is falling apart", prompting the hero to flick the tooth away.


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Heroes Abomination Antiquarian Arbalest Bounty Hunter Crusader Grave Robber Hellion Highwayman Houndmaster Jester Leper Man-at-Arms Occultist Plague Doctor Vestal
DLC Exclusive to The Crimson Court DLCFlagellant Exclusive to The Musketeer DLCMusketeer Exclusive to The Shieldbreaker DLCShieldbreaker
view
DLC for Darkest Dungeon
Expansions Exclusive to The Crimson Court DLC The Crimson Court Exclusive to The Color of Madness DLC The Color of Madness The Butcher's Circus
Heroes Exclusive to The Shieldbreaker DLC The Shieldbreaker Exclusive to The Musketeer DLC The Musketeer